Attention soldiers,
we updated the Steam version of the game.
Arma Reforger 0.9.5.51 [Steam] changelog:
Fixed issues:
- The Inherit prefab in addon action was disabled on read-only data.
- Temporarily disabled tooltips (not used in the game at all) as a hotfix for a crash during game exit.
- Crash when the number of display adapters in a system was over 4.
- Added missing view geometry to several models.
- Typo in the Instagram web link.
- M88 injured materials were still using the wrong texture.
- AI sometimes did not see players in very dark areas, even up close.
- Take over AI in Game Master (that's possessing of AI) had bad collisions.
- Broken character movement when changing items while prone.
- GameConnection got stuck when PrepareReload happened in a state other than Ready.
- Crash when a world reload happened just as the stream was being prepared.
- Deletion during loading not properly modifying RplScheduler's spatial map.
- EnableStreaming(Node) not working properly with layering.
- Stretched character arms when using the mounted turret on M1025.
- Conflict: Levitating fireplace.
- Conflict: Levitating radio in Lamentin.
Changes and Tweaks:
- Proper handling of a download error for a bug where there were no files to download.
- Raised the maximum connection limit in RplNet to 256 in order to match server config limits.
- RplScheduler's budgeting considers the amount of streams the client has open when opening streams.
- Improved replication / RplScheduler / BattlEye logs in order to reduce spam and improve informational value.
- Horizontal aim limits on M1025 turret to match aimspace values.