art of rally

art of rally 1.2.0

Version
1.2.0
Version Date
June 12, 2021
Links

Patch Notes

Beta for Polacolour Update 1.2.0


The long awaited 1.2.0 update is now ready for Beta!

features
  • huge re-design of the UI and also dark mode and UI scaling
  • cross-platform leaderboards with downloadable ghosts of anyone you see on the leaderboard
  • car physics body collider is less bouncy
  • lowered the maximum torque rpm for all cars.
  • raised the rev limit for group 2 cars and vans.
  • updated baseline ai times
  • rain ai times use faster times from the wet leaderboards
  • dynamic resolution scaling when running the game in DX12 (need to use this launch option: -force-d3d12) Setting Game Launch Options Disclaimer: DX12 may not be fully stable, which is why the default is DX11



improvements
  • optimized grass shader
  • optimized vegetation cutout shader
  • lighting for all times-of-day have only one light instead of multiple lights for better performance.
  • stages now use ambient light from the skybox instead of a gradient, which gives equal or better lighting to the previous multiple directional lights and also doesn't tint the dust/smoke blue.
  • updated localization for new terms and also fixed some existing terms
  • road bumps have been toned down as they were throwing the car at high speeds
  • last used cars and liveries are now saved between runs so you no longer need to cycle through and pick your favourite every time

fixes
  • the pebble v1 now has 5 gears
  • dirtiness should now be correctly carried over from each stage.
  • fix hammer v3 light position
  • fix hammer v3 red livery
  • fog lighting doesn't cast shadows and they weren't noticeable before anyways, which gives a performance boost
  • fixed class video compatibility issues
  • fixed missing transmission sfx on some cars
  • time attack last played settings now load correctly
  • possible fix for changing song during a race causing a skip in gameplay
  • fix bug where using photo mode after changing language mid race could lead to a crash
  • fix for controller vibration issues with multiple controllers plugged in
  • fix screen fades not working correctly on super wide monitors
  • fix bug where one weather type would be applied to all stages of the same name in custom rally

Picture: @R3d Baron