Artifact Foundry
Artifact Foundry Patch - 6/26/2020
Version
Patch - 6/26/2020
Version Date
June 26, 2020
Patch Notes
Patch - 6/26/2020
General- Matchmaking now prefers not to match you with your previous opponent, although it can happen if you're searching long enough.
Card Text- Most cards with a condition are now written in "Condition, Action" ordering.
- Standardized some terminology when referring to distance and positions.
- Many small fixes.
Gameplay- Blink Scrolls are now awarded on tower destruction by default rather than at half health.
- Fixed a bug where Spell Steal copying a card whose mana cost had been changed would result in a card with the wrong mana cost in your hand.
- Repeatable spells (Culling Blade, Death Pulse, and cards copied by Multicast) now only trigger "card played" effects on the first copy and not when repeated.
- Couriers are no longer tower enchantments, don't trigger "card played" abilities, and can't be stolen by Spell Steal or Void Theft, bringing them closer in-line to the expected eventual functionality (just a game rule).
- Multicast now resolves before your hand refills from overdraw.
- Coup de Grace now discards a random non-item card rather than any card.
- Doppelganger renamed to Homunculus.
- Removed +2 attack bonus on Arclight Elemental.
- Rend Armor has been removed from the set.
- Helm of the Dominator:
Cost 20 -> 25
- Rubick:
Telekinesis now is crosslane for the pickup and the drop.
Unlock order 1 -> 4
- Tidehunter:
Ravage cooldown 5 -> 4
- Beastmaster:
Stats 3/7 -> 3/6
Bugs- Units deployed by card effects like Back For More now show the correct combat previews.
- Fixed a bug preventing players from automatically passing after timing out in the hero ordering draft phase.
- Fixed human names sometimes being displayed as Bot.
- Combat preview no longer expects units that die to quickstrike to live long enough to regenerate.
- Bristleback is no longer triggered by Exsanguinate.