To summarise the last six updates:
- A great number of bugs have been fixed. Flickering ship instruments, missing UI elements (cancel contracts button is BACK!), strange autopilot race conditions, you name it, it's been fixed. We still have bugs open and some new reports, so expect more patches to come too.
- Some slight changes to the Space Station models let me turn off some of the sketchiest workarounds in the full disembark code. This may or may not result in an end to the "teleport into space when you disembark" bug. I for one will be slightly sad to see it go as it was rather comical.
- Several inner planets have pretty new textures. These look vastly better than the old ones.
- Asteroids have also been bashed with the pretty stick
- SGD and LGD, which are limited terraforming devices from the KickStarter are in. These are exciting for everyone, not just the handful of players who have received one. For one thing, the planets they terraform can be colonized by anyone (planets in this game can be up to the size of Earth… so lots of room for everybody). For another, to get them working the framework for Terraforming itself had to go in - good news for this upcoming feature. Lastly, the people getting them, funded the artwork that got this game on steam and are still paying for the new artwork ongoing - including the new pretty stuff in these patches :)
Many more updates to come. Watch this space!