Version 1.5021 of Ascent is out, and includes a series of visual improvements, a small engine update and a significant look-and-feel update for Asteroid Mining.
- The Game engine has been updated to the latest stable compatible version. It's likely this fixes bugs, crashes, and performance problems, including ones we don't know about…
- Shaders have been updated throughout the game to add detail to models where possible. This will make new and old ships, in particular, look a little more detailed
- New nebula visuals have been installed in Vulcan Space, Ceres Space, Apollo Space, and the main menu backgrounds. The stars in these areas have also been adjusted.
- Asteroid Mining has received a large look-and-feel overhaul. Asteroids now shatter into more than two thousand pieces with a satisfying kaboom, with a shockwave that shakes your whole ship, debris and dust flying everywhere. This is a big improvement to the look and feel of our most popular feature.
- Some other minor visual improvements and bug fixes are included in this update.