Aseprite

Aseprite 1.1.8

Version
1.1.8
Version Date
Sept. 20, 2016
Links

Patch Notes

Aseprite v1.1.8 and v1.2-beta2 updates

New Aseprite v1.1.8 and v1.2-beta2 are available:



Aseprite v1.1.8 includes:
  • New option to put the Timeline at the left/right sides
  • New buttons in context bar to change zoom/scroll and fit sprite on screen
  • Make Foreground/Background color selector dialogs resizable and save its position/pinned status between sessions
  • F key is the new keyboard shortcut to switch between the normal mode and fullscreen mode.
  • Added two new palettes EDG16 and EDG32 by ENDESGA Studios
  • Added support to load/save palette from a list of hexadecimal values (.hex format)
  • Windows and OS X: New mouse cursor options
  • Windows and OS X: Use custom native cursor to improve mouse cursor movement
  • Windows: Fixed issues copying-and-pasting 16bpp and 24bpp image in specific cases (e.g. from/to Photoshop)
  • OS X: Popup animation options menu with Ctrl+click on “Play” buttons
  • OS X: Fixed right-click on Wacom tablets using the pen buttons (this problem might be related to a specific Wacom driver version)
  • OS X: Fixed mouse wheel issues with USB mouse devices.
  • OS X: General performance improvement
  • Fixed invalid selection after removing frames
  • Fixed exporting JSON data of frame tags when empty frames are ignored
  • Fixed cryptic error message using File > Repeat Sprite Sheet in some special cases
  • Fixed problem merging selected area when we use the “Hand” tool
Aseprite v1.2-beta2 is available in the Steam beta branch:
  • Added layer groups
  • Timeline: Select multiple non-adjacent layers or frames with Ctrl+click on Windows/Linux or Shift+click on OS X
  • Export (Save Copy As) selected frames or frame tags
  • CLI improvements:
    • Now we can use –palette CLI option to change the sprite palette
    • Add support to use multiple times –layer to specify multiple layers
More information in Aseprite blog announcement.