New Aseprite v1.1.8 and v1.2-beta2 are available:
Aseprite v1.1.8 includes:
- New option to put the Timeline at the left/right sides
- New buttons in context bar to change zoom/scroll and fit sprite on screen
- Make Foreground/Background color selector dialogs resizable and save its position/pinned status between sessions
- F key is the new keyboard shortcut to switch between the normal mode and fullscreen mode.
- Added two new palettes EDG16 and EDG32 by ENDESGA Studios
- Added support to load/save palette from a list of hexadecimal values (.hex format)
- Windows and OS X: New mouse cursor options
- Windows and OS X: Use custom native cursor to improve mouse cursor movement
- Windows: Fixed issues copying-and-pasting 16bpp and 24bpp image in specific cases (e.g. from/to Photoshop)
- OS X: Popup animation options menu with Ctrl+click on “Play” buttons
- OS X: Fixed right-click on Wacom tablets using the pen buttons (this problem might be related to a specific Wacom driver version)
- OS X: Fixed mouse wheel issues with USB mouse devices.
- OS X: General performance improvement
- Fixed invalid selection after removing frames
- Fixed exporting JSON data of frame tags when empty frames are ignored
- Fixed cryptic error message using File > Repeat Sprite Sheet in some special cases
- Fixed problem merging selected area when we use the “Hand” tool
Aseprite v1.2-beta2 is available in the
Steam beta branch:
- Added layer groups
- Timeline: Select multiple non-adjacent layers or frames with Ctrl+click on Windows/Linux or Shift+click on OS X
- Export (Save Copy As) selected frames or frame tags
- CLI improvements:
- Now we can use –palette CLI option to change the sprite palette
- Add support to use multiple times –layer to specify multiple layers
More information in
Aseprite blog announcement.