Aseprite v1.2.1 released with some bug fixes for v1.2:
- Don’t save transparent information on full-opaque .png files
- Fixed crash using a frame tag at the end of the sprite with a long name
- Now you can Add/Subtract selection inside the selection
- macOS: Don’t call global commands with F or T keys in Layer Properties dialog
- macOS: Fixed crash undoing/redoing when drawing
- Windows x64: Fixed GIF files encoding
More info in the blog