Aseprite

Aseprite 1.2.26

Version
1.2.26
Version Date
April 14, 2021
Links

Patch Notes

Aseprite v1.2.26

Today we've released a new stable v1.2 version with several bug fixes. This is not the tilemap editor version ːsteamsadː but we are going to launch Aseprite v1.3 in the next weeks!

Changes:

  • Added option to save palette presets easily
  • Fixed crash copying and pasting images from GameMaker 2 to Aseprite
  • Fixed problem with Error Console when the UI Screen Scaling is changed
  • Fixed painting with symmetry and dynamics
  • Fixed duplicate sprite: now it duplicates slices
  • Now we can hold tool modifiers before start drawing
  • Fixed some bugs pressing Ctrl+Z while we are dragging a cel with the Move tool
  • Fixed several bugs modifying non-selected cels
  • Fixed bugs modifying the timeline selection when it's hidden
  • Clicking current cel with Move Tool will deselect the timeline
  • Fixed long standing bug where Marquee Rectangle, Lasso, etc. weren't showing the selection feedback
  • Added option to disable the "open sequence of static files as an animation" dialog
  • Lua: Added Sprite.pixelRatio
  • Lua: Added app.fs.makeDirectory, app.fs.makeAllDirectories</code>, useful for export-aseprite-file script
  • Lua: Added app.command.ImportSpriteSheet()

More information in the forum