Hey survivors! 👋
We’re excited to announce that a hotfix is now available for download! We’ve made several improvements and fixes to enhance your gaming experience even further!
Content- Redesigned recipes in the Workshop (players will receive items from the categories they used during crafting). Say goodbye to randomness, and hello to targeted crafting!
- Added the ability to place custom markers on the map in the garage (displayed in the parking area). Now it's easy to mark your secret spots!
Optimization- Improved performance with a large number of enemies on screen. Battle hordes of foes without worrying about lag!
Interface- Points of interest and their names have been added to the map. Now you definitely won’t get lost among the ruins!
Texts- Fixed text errors. No more silly phrases (we hope).
- New tips added to the loading screen. So you won’t get bored while waiting.
- Tips added to the descriptions of technologies and items in the game. Learn more about your favorite items!
Баланс- Increased the chance of receiving higher quality items in the Workshop.
- Increased accuracy for both standard and advanced auto-fire for Lavander, Grape shot gun, SPARK-1, NUR-6, and SPG-9.
Map- Additional respawn points have been added to the map. Returning to battle is now easier than convincing Ural not to sink into the ground!
- Asphalt gaps have been removed. Roads are now smooth and safe!
Fixes- When destroying mines with explosions, players now receive Demining data. Learn from your mistakes!
- Improved bullet physics. Now they fly accurately and beautifully!
- Fixed a bug with water physics.
- Timer for the quest "Suspension Check: Plains" has been increased. You’ll have more time to think.
- Difficulty of the quest "Clear Area: Stingbellies" increased to high (reward quality has also improved). We know you love challenges!
- Loot collisions have been removed; bullets and shells now pass through loot. No more loot will obstruct your shooting skills!
- Enemies in missions no longer spawn near the player. We don’t want you sweating from unexpected encounters.
- Fixed a bug where old equipment parts weren’t removed when installing special equipment in a filled slot, causing issues. Old parts will no longer interfere with new ones.
- Ural will now sink less frequently. It has finally learned to stay on the surface!
- Fixed an issue where settings didn’t affect the draw distance of grass and trees.
- Trigger changed for obtaining "Infrastructure Condition" data. You’ll need to drive around a bit to get it!
- Improved the auto-fill algorithm in the Workshop. The Workshop is now smarter!
Thank you for your patience and support! 💚