ASKA
ASKA Tavern Update
Version Date
March 17, 2026
Patch Notes
Tavern Update
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Hey there, Vikings!
[p]In this update we're rolling out the first iteration of the new Tavern building and a rework in how villagers eat, as well as a host of fixes and improvements, like being able to sort your inventory![/p][p][/p][p]Overall villagers shouldn't eat as often and the tavern should prevent villagers from eating at the warehouse, providing you with a new centerpiece for your settlements.[/p][p][/p][p]Among the hotter bug fixes is the dreaded Steam Cloud bug, which should now be history.[/p][p]Check out the full changelog below![/p][p][/p][p][/p]New Buildings: Tavern Pit and Tavern Hut
[p]· Villagers will now prefer to eat at a Tavern if available, instead of eating from the warehouse.[/p][p]· Villagers will visit the tavern during the "prepare for work" phase, which is the first hour of leisure between sleep and work.[/p][p]· Villagers will also visit the tavern when hungry.[/p][p]· Villagers will attempt to completely fill their hunger bar at the tavern.[/p][p]· Taverns allow villagers to sit and eat, enjoying several important benefits.[/p][p]· Eating at a tavern increases total hunger capacity for both villagers and player characters, meaning they can spend more time doing other activities before having to eat again[/p][p]· Tavern Pit serves Tier I food, Tavern Hut serves Tier I-III Food[/p][p]· Tavern workers keep taverns stocked, and villagers automatically consume food when using the Dine interaction[/p][p]· Taverns also feature a fire to keep everybody warm. These are tended to by the tavern workers.[/p][p][/p][p][/p][p][/p]Fixes and Features
[p]· Villagers also eat at taverns when hungry, not only during leisure or work preparation[/p][p]· Smolkrs and kycklings can now be dropped inside structures[/p][p]· Picked up Smolkrs are immediately dropped when killed[/p][p]· Stonecutter Hut and House now gather Jotun Blood[/p][p]· Healers who are not militia now work instead of wandering during alarms[/p][p]· Added the ability to search for games in the server browser[/p][p]· Added numbers to survival widgets and HP/Stamina widgets[/p][p]· Added inventory sorting options[/p][p][/p][p]· Added the Decorative Willow[/p][p]· Fixed a disconnection issue caused by buildings switching from repair to salvage[/p][p]· Fixed an issue with Steam Cloud Saves causing save conflicts[/p][p]· Fixed carpenter horse and bloomery/metalworking anvils not working correctly for multiplayer clients[/p][p]· Fixed villager-driven carts lagging behind when multiple clients were nearby[/p][p]· Fixed an issue where warehouse arrow storage caused task desyncs[/p][p]· Fixed small stone & metal fragment storage in the Stonecutter’s House not syncing properly[/p][p]· Fixed dynamic resolution settings not applying in the main menu[/p][p]· Fixed opened doors not appearing open for late-joining clients[/p][p]· Fixed storage menu for Eye of Odin[/p][p]· Fixed Necromancer fight for clients[/p][p][/p][p]· Fixed an issue where opening the structure menu through the map as a client caused an error[/p][p]· Fixed the kennel workers fetching food from other outposts[/p][p]· Fixed some instances where Villagers assigned as Vikings (Boat crew) would hoard tools[/p][p]· Terrain and vegetation improvements, reworked and improved various materials; shader improvements[/p][p]· Various UI improvements and adjustments; reworked some important menus[/p][p]· Dialogue is now rendered behind menu blur[/p][p]· Snow improvements and adjustments[/p][p]· You can now search for villagers by their name in the Settlement Menu[/p][p][/p][p] That's it! Hope you'll enjoy the update, have fun and see you again soon with new fixes! [/p]