Assetto Corsa EVO
Assetto Corsa EVO 0.4.1
Version Date
Dec. 16, 2025
Patch Notes
Update 0.4.1 is OUT NOW
Patch Notes
- incremented UI engine texture cache count - this was a source of potential stuttering
- potential optimization for stuttering caused by UI items
- potential fix for heavy stutter when an input device reconnects
- season definition penalties made consistent between quick race and race weekend race session
- controls: fix for dynamic damping setting changes only taking effect after game restart
- Caterham Academy setup limits and shift rpm led tweaks
- Toyota Supra engine visuals exposed (both variants)
- added line thickness to all Nordschleife layouts' full map in the map widget
- Mini tuned exhaust backfire position (partial fix only, will require additional code fix to hide the stock exhaust's emitter, which will come in the next major update)
- fixed Audi RS 3 rear door animation being playable while driving
- added passenger camera to all F6 (onboard TV) cameras
- Nürburgring minor visual fixes
- Mazda MX5 Cup wet tyre specified for wet setup
- fix for game crash when trying to launch R3 Academy events
- Serverlist - added filters for gamemode types, display "practice" gamemode servers as "trackday", match current car if no stored car is selected in eligible car list
- improved BMW M3 E46 CSL audio
- tweaked spectator sound zone volume
- BMW M3 CSL dash scripting updates
- fix in the Porsche 718 GT4 RS lights script
- Ferrari SF-25 aero updates, setup limits, fixed wing setting adjustments not taking effect correctly
- fixed a race server crash
- improved/fixed the pit entry/exit shapes to avoid offtrack false positives
- BMW M8 Competition brake force tweaks
- fixed electronics settings in Setup not loaded correctly
- Dallara Stradale engine and turbo tweaks
- Toyota Supra Drift variant with improved setup and setup limits
- BMW M3 E46 CSL throttle response and autoblip fix
- Toyota GR86 increased rear camber
- suspension damage sanitization across all content
- AI cars will now have improved reaction to lower-pace opponents
- replay UI: removed redundant index when camera submode cycling
- fixed HUD elements not responding to the visibility toggles in HUD settings