Astronarch

Astronarch 3.2.3

Version
3.2.3
Version Date
Nov. 21, 2020
Links

Patch Notes

Minor Patch - Early Access v.3.2.3 & v.3.2.4

Class Changes:
  • Bloodmage - Passive - The passive heal has been reduced to match the damage portion.
  • Bloodmage - Active - Base damage 100% > 150%.
  • Bloodmage - Active - Stored damage 25% > 20%.
  • Paladin - Active - Now has a base of 100 and adds Defense as a bonus.

Enemy Changes:
  • The final boss' active ability now deals less ATK damage, however half of it is now piercing and it removes shield (after dealing damage).

Item Changes:
  • (Common) Bone-Spike Armor - 10 DEF > 15 DEF.
  • (Common) Bone-Spike Armor - 8 Piercing dmg > 10 Piercing dmg.
  • (Rare) Soul Slicer - 50% ATK > 100% ATK.
  • (Rare) Watcher's Hatchet - 40% Defense > 30% Defense.
  • (Ancient) Demon Prison - every 10 sec > every 8 secs.
  • (Ancient) Deathbringer - 4% chance > 5% chance.
  • (Ancient) Mystical Fruit - 10% chance > 12% chance.
  • (Ancient) Calamity - 20% ATK > 30% ATK.
  • (Ancient) Reverie Totem - Every 3 sec > every 2 sec.
  • (Ancient) Reverie Totem - 10% SPD > 15% SPD.
  • (Ancient) Life-giving Chamber - 75% Max HP > 50% Max HP.
  • (Ancient) Ancient Codex - Ability cost reduced by 20 > 25.

Bug Fixes:
  • Crash when spamming the Esc key.
  • Typo on the Pyromancer passive.
  • Deathbringer and High Elf Claymore were wrongly dealing damage based on enemy ATK.
  • All enemy active abilities which dealt piercing damage were wrongly dealing regular damage.
  • The event screen dim getting stuck when progressing quickly.

~ Dale