Astroneer's Pre-Alpha Early Access version has just been updated to 0.3.10197.0 (Hotfix "197")
Steam 'Early Access' users will receive this update immediately.
This hotfix focuses on fixing some known issues that didn't make the '196' update.
As always, the team would like to thank everyone supporting Astroneer in early access, especially for sharing bugs, inspiration, stories, videos, and streams with us and the rest of our amazing community.
UPDATES
You can find these updates in 197, the current build of the game.
- The effects of storms have now been scaled back down.
This was an unintentional side effect of the engine upgrade, but we liked it and wanted to see what people thought. Unfortunately this resulted in many lost rovers and items. The effect storms now have has still increased overall, but is much less than what it was in 196.
FIXES
The following bugs are now fixed. Thank you to everyone in the community who has reported and shared details with us on these issues.
- Upon death, ghost Astroneer corpses appear at your base.
- When basebuilding, conduits stray of of their intended path when resin is placed on them
- In MP games, Host players will see worklights illuminated for themselves and Client players, but Client players will not see the light
- Issue where the transform of an object moving into the backpack isn't set correctly, resulting in the item appearing inside the Astroneer
OTHER NEWS
As a reminder, we also have a test running on the experimental branch of Astroneer. You can read all of the details about that test here:
EXPERIMENTAL TEST 001 DETAILSWe also continued rolling out development vlogs! Be sure to subscribe, next weeks vlog will cover a completely new gameplay mechanic we are working on.
https://www.youtube.com/watch?v=VvAJcZzIYJoAs always, thanks so much and have fun!
-joe