Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game 4.2.17

Version
4.2.17
Version Date
June 15, 2022
Links

Patch Notes

LCV4.2.17 Hotfix

Another round of quick fixes for the latest version, addressing both campaign and general issues.

General Fixes & Improvements
  • Added factory production unit output & operating cost / total PU to factory building panel
  • Photoscene ray-tracing settings now synced with game graphics settings by default
  • Fixed pre-production calendar years displaying wrong passed 1946
  • Fixed transmission tunnel being huge (max size) before you choose an engine
  • Fixed doubled sales / production after forecaster crash caused by price adjustment
  • Fixed car factories breaking when opening multiple factories associated with the same trim slots
  • Fixed auto-manuals not being selectable as a transmission part in BeamNG
  • Fixed trim prices for cars unexpectedly showing as hundreds of millions of dollars
  • Fixed the ordering of engine variants in campaign being random
  • Fixed some tyre textures are exporting extremely low resolution to BeamNG
  • Fixed issues with the Manta-esque car body
  • Fixed issue with 00sGPV_HoodLatch_BP material assignments
  • Fixed issues with Winga Dinga fixtures

There will most likely be another patch before the weekend.
Thank you for all the reports and comments, much appreciated!

Cheers!