Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game Al Rilma Update - Patch 1

Version
Al Rilma Update - Patch 1
Version Date
Dec. 10, 2025
Links

Patch Notes

Al Rilma Update - Patch 1

Al Rilma - Patch 1 Changelog

[p]In this first patch to the now fully-released Al Rilma update, we have fixed several important issues that have come to light with so many new eyes on the new update. Fixes to campaign-wrecking returned deposits, cheating banks out of part of their hard-earned interest payments, awful turbo intercoolers, and limited test track acceleration, are some highlights.[/p][p][/p]
General
  • [p]Increased load margin for tires blowing in regards to popping in tests[/p]
  • [p]Added random country button to new engine / car ui[/p]
  • [p]Added new tutorial videos to tutorials tab[/p]
  • [p]Removed "Open Beta" text from game version[/p]
  • [p]Fixed turbo intercooler having way too low efficiency[/p]
  • [p]Fixed test track sim not getting correct acceleration behavior[/p]
  • [p]Fixed deselected catalytic converter leading to a lua error[/p]
  • [p]Fixed advanced supercharger control not providing clutch benefits[/p]
  • [p]Fixed being able to scroll the variant / trim year up to 2021[/p]
  • [p]Fixed AI tuning of engines not properly tuning spring stiffness[/p]
  • [p]Fixed reliability stat showing in gearbox info to the correct one[/p]
  • [p]Fixed spawning a car twice in photoscenes only spawning suspension[/p]
  • [p]Fixed effective body tech date saying "Declemba? year"[/p]
[p][/p]
Campaign
  • [p]Fixed a major bug in the calculation of preorders deposit refund costs[/p]
  • [p]Fixed loan interest rates not being correct after being signed off[/p]
  • [p]Fixed UI issue where % margin price of trims would reset in forecaster[/p]
  • [p]Fixed a load balancing issue with outsourced factories vs own[/p]
  • [p]Fixed factory overstaffing warnings not triggering correctly[/p]
  • [p]Fixed factory items produced per month only updating to lower numbers[/p]
[p][/p]
Art
  • [p]Fixed MFI box fuel connectors not connecting[/p]
  • [p]Fixed pipes not despawning when selection made invalid[/p]
  • [p]Fixed machined surfaces missing from SOHC V60 heads[/p]
[p][/p]
Multiplayer
  • [p]Added regulations panel access in multiplayer scenarios from the top bar[/p]
  • [p]Added WES requirements appearing on generated scenarios[/p]
  • [p]Fixed player rank UI not updating correctly[/p]
  • [p]Fixed issue with scenario generation of 0-100 time in early years[/p]
[p][/p][p]We will continue to fix bugs and polish up the game some more before the winter holidays![/p][p]Cheers[/p]