Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game Content Update (B180922) +Hotfixes

Version
Content Update (B180922) +Hotfixes
Version Date
Sept. 22, 2018
Links

Patch Notes

Content Update (B180922) +Hotfixes

While we are busy working on implementing the campaign mode into the UE4 version of Automation, we release this content update in order to help bridge the long gap between the last public release and the upcoming big update with the Lite Campaign V3 (LC V3). This is easy enough for us to do because art / content, like cars and fixtures, pretty much are separate from the programming part of developing the game.

Our new trailer for the car & engine designer.
https://youtu.be/0Qt1HFr7gns
Our artists have been working away on getting more cars done for the LC V3 and focused mostly on filling car-type gaps throughout the year range. That means there are a lot new utility vehicles especially, but also plenty of new “more standard” cars of various sizes. 75 cars in total are added with this update, and more are to come with the LC V3 as currently 5 people are working on getting more cars done for the game. A big thanks to the awesome modders who provided their fixtures and car bodies to be implemented as vanilla content in the game!

Due to how difficult it is to implement technical fixes into the content only update, we only have three small fixes for issues, but they are good ones! Of course there are heaps of fixes to car bodies and their morphs in this update.

Some of the cars that have been added don’t have all their morphs yet, but should be functional and usable in general. So if you discover cars that seem to allow very few changes, most likely that will change.

B180925 & B180926 Fixes
  • Fixed many car body issues you pointed out since B180922
  • Fixed several issues with fixtures
  • Fixed issue with thumbnails not loading correctly
  • Fixed issue with mid-engine longitudinal engine bay space
  • Fixed weight problems of several car bodies

B180922 Fixes
  • Fixed tons of car bodies and their morphs
  • Fixed general early era brake performance
  • Fixed issue where game errors for top speeds over 500 km/h
  • Fixed exporter issue with ceramic brakes

B180922 Content
  • 75 new car bodies and variants spread across all eras
  • Tons of new headlights and taillights
  • Some new wings, grilles, rims, mirrors, misc fixtures, and exhausts

Enjoy!