This is the first patch of the new year as we're back in office and polishing up the Lite Campaign V3. Some pretty big fixes in today's update. As a reminder of what the timeline is for this big update with the LCV3, have a look at this:
View a full-size version of the development timeline here.First we are focusing on fixing game breaking issues and bugs, as well as adding important parts of UI to make the campaign more playable. From there we'll continue to fix bugs and polish it up, adding a LOT of much needed UI feedback to the player, as well as straight up missing UI and UI functionality.
B190109 Changelog
- Updated game engine to UE4.21.1, might fix some stability issues
- Fixed engine facelifts stopping cars from being produced
- Fixed issue with states not being reset between different campaigns
- Fixed issue where you'd go bankrupt in a new game right after going bankrupt before
- Fixed various issues with and formatting of the R&D calendar tech categories
- Fixed the paint to reset to default red when clicking a drivetrain option
- Fixed engine families getting broken after deleting a facelift
- Fixes to familiarity, wasn't working properly for many items/ categories
- Fixed more gear ratios having positive effect on reliability
- Fixed and added stats to R&D panel, research costs, lab costs, average tech
- Fixed slider control on manual engine testing
- Fixed issue with campaign setup screen sliders and difficulty multiplier
- Made engine facelifting a lot more robust, with more feedback about what is going on
- Added "cars per month" stat to engineering tab trim items
- Made trim & engine grid items single-click to enter
- Moved the Marketing & Dealerships button next to the market overview in hub
- Made it impossible to take out any loans when at credit rating F
- Added more accurate warnings for underpowered cars
- YES, IT NOW SAYS COUNTRIES, NOT COUNTIRES!!1 :P
There will be another one or two patches before January 18th which is our target date for bringing back an updated sandbox and exporter to this version of the game. Please continue to post issues you find and we'll address them as best we can along the way.
Cheers!