[p]This is a small patch that fixes some issues and softlocks reported by players. We have a larger patch in the works coming soon.[/p]
- [p]Fixed a couple of terrain holes in the Z-loop point past the mountain at the end of the game[/p]
- [p]Put the first two rooms of the fortress on a different loading tile so that they load in earlier and can’t fail to be loaded when you arrive on slower hard drives.[/p]
- [p]Put an invisible collider under the bed in the fortress to stop lantern getting stuck when it rolls under there, sorry to the reddit user who suffered this fate. [/p]
- [p]Fixed gap under frozen stream in snowy area, south edge, nearby the crashed train[/p]
- [p]Fixed issue where clear times over 24 hours would display as the wrong time in the credits[/p]
- [p]Fixed issue where quitting after seeing a campfire scene could, in rare cases, cause you to get into a softlocked state in the snowy area[/p]
- [p]Fixed an issue where the time you spent in the credits was added to your clear time for determining the ‘most punctual person’ achievement.[/p]
- [p]Made slippery sand just a tiny bit easier to walk up.[/p]
- [p]Some other minor compatibility and visual tweaks[/p]