Opening 2018 with a new update and another step towards the finish line.
This update includes:
- 60% of Act 4 is now decorated.
- More game-play polishing of Act 4.
- Act 2 - levels 3 and 4 - More layers of decorations.
- No more floating obstacles. There were some obstacles types such as the saw-blades, rotating cannons, mines, etc, that were just floating in the air, they are now all connected to pipes/chains/rails-tower, this also helps understanding the saw-blades's path of movement.
There were a few good hundreds of obstacles like this which made this a very long, tedious and boring task, but it was necessary and I'm glad it's behind me :)
- Improved item system. Picked item are now floating around square for a few seconds then flying into the inventory, dropped item are blocked for picking during this sequence.
This was added to make it clearer when an item is being picked, also interacted items (dropped items) are now shown on the map, so if you accidentally or intentionally left something behind, you can easily trace it back on the map.
- New graphics and animations.
- Code clean-ups, lots of testing, some bugs and glitches surfaced up and were fixed, nothing game breaking though.