We've just released BallisticNG 1.1.2. This update addresses some of the issues we've seen pop up over the past couple of days.
Mac/Linux Specific
These were addressed in some quick patches released before this so they're being mentioned here just to clarify:
- Fixed in-race music not working
- Fixed gamepads not working after the first race
- Fixed vibration not working
VR
- Fixed precipitation not being occluded by environment meshes when in VR
- Mirror mode is now disabled when playing in VR. The new method of handling the mode is not compatible with VR so we'll be looking for a work around in a future update.
User Interface
- Made the Survival campaign awards overlay wider so it can fit triple digit targets
Campaign
[*]Fixed the Marina Rush Survival event in the Reflex block not starting (forced ship was enabled but a ship name wasn't given).