Here's just part of the changes made to this version, ahead of the launch on June 26th.
- Tab key now toggles Story mode on and off. Much more than hiding the HUD, this feature also hides tool tips and a few other things so you can play with all the clutter off. You can also take great screenshots and videos this way.
- Fixed a bug with the loading screen that meant if you resized the window using F11 the position of the loading elements may have been incorrect.
- Improvements have been made to the Cursedlands Map.
- Fixed a bug with the Family Stone effect, causing active map filters to drop off.
- Added a short tip area to the load screen. Each time you load the game you'll cycle through the available tips, until it runs out and starts over.
- Tweaked some of the Crypts content.
- Footprints in the snow was added in this patch. You can turn this feature off in Options.
- R key now opens a Quick Use screen, allowing you to use any of your usable items in your inventory.
- New visual effect when gaining or losing bounty and when gaining or losing coins.
- Hiring an NPC now correctly closes the NPC window.
- Added a flying hint tip to Elder Forest.
- Some NPCs now have little blurbs of text to say as you walk past.
- Speech bubbles now activate with a lighting effect to make them easier to read in the dark.
- Monsters 2 levels lower than your own level will now reset to neutral status and not attack you. Your combat pet will not be able to start a fight with these by default, so you'd have to land the first blow.