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Battlecruisers
Battlecruisers 6.4
Version
6.4
Version Date
March 4, 2025
Links
Source
Patch Notes
Battlecruisers 6.4: Trans* Edition!
Added
3 new Cruisers:
Goatherd
Pistol
Megalith
2 new Buildings:
Cannon
Sledgehammer
2 new Units:
SpyPlane
MissileFighter
3 new Bodykits for existing Cruisers:
Longbow Fringe
Rickshaw Scathis
Yeti Corpse Piler
Ability to select Man o' War, Huntress Prime and Fortress Prime as cruiser in Skirmishes
Countdown at the beginning of PvP matches
Bubbles, emitted by sinking ships and cruisers
Player-coloured aircraft trails
TeslaCoil firing sound
Balancing
Raptor:
increased shield build + recharge rate: 3x -> 5x
PvP is unchanged, as it already had this value 🐛
Hammerhead:
increased health: 4000 -> 4200
increased ship build rate: 1.6x -> 1.66x
Shepherd:
increased health: 4000 -> 4200
ShipTurret:
increased damage: 40 -> 60
reduced range: 19 -> 16
SAMSite:
increased damage: 100 -> 120
FlakTurret:
increased reload: 2.5s -> 2.86s
GrapheneBarrier:
increased health: 750 -> 900
increased barrier health: 1500 -> 1800
Nova Artillery:
increased damage: 800 -> 1200
GlobeShield:
increased shield regeneration: 15 HP/s -> 20 HP/s
AttackBoat
increased health: 120 -> 180
Frigate
increased anti-ship range: 9 -> 11
Destroyer
increased anti-ship range: 9 -> 11
Mann o' War
increased laser DPS: 200 -> 240
AttackRIB
increased preferred range: 13 -> 19
SiegeDestroyer:
increased projectiles per burst: 11 -> 12
increased range: 35 -> 37
FlakTurtle
increased reload: 2.5s -> 2.86s
GunBoat:
reduced health: 400 -> 360
reduced damage: 25 -> 24
increased reload: 1s -> 1.2s
PvP already had this reload value before 🐛
GlassCannoneer:
reduced reload: 20s -> 16s
reduced shell velocity: 35 -> 20
Changed
PvP Asset Loading is instant now
Increased FlakBullet collider radius: 0.15 -> 0.35 for better consistency at 5x speed
Focus button now glows when a building is focused by all drones
The sea is now shaded
Countless improvements to effects
Improved Cruiser and Ship deaths
Updated various level skies and backgrounds
Most Projectiles now have an auto-detonation timer
Minor GlobeShield adjustments
New left / right arrows for level selection screen and arena selection screen
Updated LevelSelectionScreen
Updated StoryDialogScreen visuals
Updated PostBattleScreen
Updated Bodykit preview
Updated Profile screen
Updated "Battle" / "Next" and "Back" button graphics
Updated main menu premium banner
News button is now placed in main menu
Not yet unlocked level captains are now black instead of white
Lifetime destruction now uses its own icon
Removed unnecessary scroll bars in skirmish screen
Entering a battle is more responsive
Minor texture quality improvements
Localisation improvements and fixes
Shortened connection failure message
New, streamlined save file format
Simplifications to PvE and PvP
Barbester SideQuest now requires Level #15 "Angry Spider" to be completed
Better support for 24:10 and 5:4 aspect ratio
Loading texts no longer break into 3 lines on 5:4 aspect ratio
Minor performance improvements to missile rendering
Fixed
TasDevil shield recharge rate: 1.9x -> 2x
PvPSiegeDestroyer movement speed: 2 -> 1
PvPStratBomber movement speed: 4.5 -> 5
Removed artifacts in many backgrounds
Various Cruiser death fixes
Many fixes to effects
"Continue" button now properly selects the first unplayed level
Fleeing from a side quest dialog screen no longer messes up level selection
Resolved minor UI issues in bodykit shop
Minor story dialog fixes
SAMSite / FlakTurret projectile impact effects are no longer delayed
Minor corrections to Barbester animation
Fixed a whole bunch of issues with PvP projectiles
Cruiser descriptions no longer overlap cruiser images in loadout
When using click & drag for building placement, the building icon is no longer positioned incorrectly
Loot now (finally) gets unlocked correctly
Exos no longer clip outside their boxes
Captains now taunt each other on the story dialog screen
CoastGuard description is no longer wrong in some languages (ES, PT, RU, TR)
Building descriptions in loadout no longer overlap with their icon
MissilePods now hit small targets more reliably and don't just disappear when attacking low-profile ships
Profile screen now works properly on 4:3 aspect ratio
Rockjaw and Shepherd fire rate boosts now apply to MLRS, MissilePod and MissileRevolder again