Beach Buggy Racing 2: Island Adventure
Beach Buggy Racing 2: Island Adventure 1.5
Version Date
April 4, 2020
Patch Notes
Version EA-1.5
The newest update is live, with a bunch of fun and entertaining changes. Please let us know what you think about the new Powerup tuning – we're looking for feedback!
[*]Added new configuration options to Championships and Single Race: Track Direction: Say hello to mirrored tracks (or don't)!! Powerup Rules: Balanced and Random Chance. "Random Chance" is the old way of allocating Powerups in races – it's completely random. "Balanced" takes into account your position in the race and favors stronger Powerups when you're further behind.
[*]To elaborate on that a little more: "Balanced" is now the default Powerup behavior in the game. We'll continue to tune this to try and optimize for fun and exciting competition. With Balanced Powerup rules, the bubbles give you Powerups weighted on your position in the race; you'll tend to get more powerful powerups when you're further behind, more defensive and less powerful ones when you're in first.
[*]Difficulty tuning! Ludicrous is now ludicrously more challenging, Relaxed is extra relaxing, and the others feel more distinct.
[*]Respawn behavior changed. Now you (and AI) respawn where you get hit, not where you end up bouncing to.
[*]"Mushroom Grotto" race track now available.
[*]Did you just blow the first race of the Championship? You can now restart the Championship right from the results screen.
[*]Skip into cameras with A/Enter, B/ESC or Start/Space.
[*]Fixed Bug where Oog Oog's curse, chicken splats and stuff could disappear when somebody else uses Pickpocket.
[*]Fixed some issues when running the game on Direct3D 10.0 hardware.
[*]Fixed the split-screen scaling issue for power-up effects that cover your screen.