BeamNG.drive

BeamNG.drive 0.9

Version
0.9
Version Date
April 27, 2017
Links

Patch Notes

Fifth hotfix release for 0.9



Bugfixes


  • Fixed missing comics in campaigns
  • Fixed crash report tool
  • Fixed some scenarios taking too long before showing the end screen
  • Fixed F7 not automatically switching to vehicle camera
  • Fixed numerous level editor keys not working, they now take precedence over regular bindings
  • Fixed consecutive Ctrl+Q keypresses registering as regular Q presses
  • Fixed a few fuel tank issues
  • Fixed Intersection2 scenario
  • Fixed log spamming warnings when rotating camera in the editor
  • Fixed going into Freeroam from scenarios and campaigns
  • Running BeamNG with -level arguments won't trigger a level reload during replay playback (path check is case insensitive now)
  • Fixed Airfield showdown scenario

Content


  • Added Sunburst "Off-Road" configuration, based on the previous "Port Shakedown" scenario configuration
  • Added Fuel Volume to the Tuning Menu for all cars. One can now change fuel level to affect weight, balance, and range of the vehicle
  • Added 215/70R15 All-Terrain tire for low offset 15x8 wheels
  • Added 205/55R15 Rally tire for 4 lug 14x8 wheels
  • Added more grip to Race tires to act more as true racing slicks than street legal tires
  • Added more suspension damping to the Hopper
  • Finished adding noncolliding tris to all cars underbodies, less chance of getting stuck when driving over other cars now
  • Converted large all-terrain tires to 20 ray structure for smoother crawling (for 17x9 wheels only)
  • "Off-Road" tires renamed to "All-Terrain" tires to better refer to the tread type
  • Increased COG height of D-Series, Roamer, H-Series to be closer to real life comparables
  • Reduced COG height of Miramar
  • Increased steering rate upper limit of steering hydros for a small improvement in ffb stability and feeling
  • Cleaned up unnecessary "beamLimitSpring" and "beamLimitDamp" values in vehicle .jbeam files, they don't apply to support beam type
  • Changed trailer "Landing Gear" part selector names to "Trailer Legs"
  • Minor visual tweaks to Replay app
  • Slightly faster level switching during replay

Misc


  • Added replay seeking bindings (keyboard arrow keys by default)
  • Added ability to change camera speed with alt + mouse scroll wheel

Instructions on how to update the game here.
Bug reporting/Help Thread here.