BeamNG.drive
BeamNG.drive 0.9
Version Date
April 27, 2017
Patch Notes
Fifth hotfix release for 0.9
Bugfixes
- Fixed missing comics in campaigns
- Fixed crash report tool
- Fixed some scenarios taking too long before showing the end screen
- Fixed F7 not automatically switching to vehicle camera
- Fixed numerous level editor keys not working, they now take precedence over regular bindings
- Fixed consecutive Ctrl+Q keypresses registering as regular Q presses
- Fixed a few fuel tank issues
- Fixed Intersection2 scenario
- Fixed log spamming warnings when rotating camera in the editor
- Fixed going into Freeroam from scenarios and campaigns
- Running BeamNG with -level arguments won't trigger a level reload during replay playback (path check is case insensitive now)
- Fixed Airfield showdown scenario
Content
- Added Sunburst "Off-Road" configuration, based on the previous "Port Shakedown" scenario configuration
- Added Fuel Volume to the Tuning Menu for all cars. One can now change fuel level to affect weight, balance, and range of the vehicle
- Added 215/70R15 All-Terrain tire for low offset 15x8 wheels
- Added 205/55R15 Rally tire for 4 lug 14x8 wheels
- Added more grip to Race tires to act more as true racing slicks than street legal tires
- Added more suspension damping to the Hopper
- Finished adding noncolliding tris to all cars underbodies, less chance of getting stuck when driving over other cars now
- Converted large all-terrain tires to 20 ray structure for smoother crawling (for 17x9 wheels only)
- "Off-Road" tires renamed to "All-Terrain" tires to better refer to the tread type
- Increased COG height of D-Series, Roamer, H-Series to be closer to real life comparables
- Reduced COG height of Miramar
- Increased steering rate upper limit of steering hydros for a small improvement in ffb stability and feeling
- Cleaned up unnecessary "beamLimitSpring" and "beamLimitDamp" values in vehicle .jbeam files, they don't apply to support beam type
- Changed trailer "Landing Gear" part selector names to "Trailer Legs"
- Minor visual tweaks to Replay app
- Slightly faster level switching during replay
Misc
- Added replay seeking bindings (keyboard arrow keys by default)
- Added ability to change camera speed with alt + mouse scroll wheel
Instructions on how to update the game here.Bug reporting/Help Thread here.