Bears Can't Drift!?

Bears Can't Drift!? 2.2

Version
2.2
Version Date
Oct. 9, 2015
Links

Patch Notes

BCD!?: 2.2 Custom Characters

We have quite a few changes for this update and I will do my best to go through them all. We took the game to EGX a few weeks ago and got tones of feedback. Changes have been made to both format and game mode which I hope you like!

Custom Characters


You can now choose between three characters. As well as the basic bear, there is also a panda and a skeleton (ready for halloween)! There are some issues with character animation which we will hopefully have fixed by the next update. Let us know on the forums what bear you want to play as!

To change character. In the hub world press select on the controller and switch between the characters using the left analogue stick. Use the right analogue stick to change the colour of the kart.

Ambient sfx


Ambient background sounds have been added to all tracks. More work is being done on the kart SFX.

Removed level streaming.


You can no longer seamlessly travel between hub worlds. Unfortunately there were some issues maintaining a descent frame rate. To move between worlds you now use the portals (which on the plus side is much quicker)

Difficulty modes


Difficulty select has been disabled for now while more work is being done on it, hopefully we should have that back up soon. The actuall select map for it has also been moved. Doing this will hopefully create a clearer path for the player. Now the player goes from the intro screen to the difficulty select paths into the monitoring station. From there you can choose which hub world you want to go to.

Intro video placeholder


An intro video has been added to the start of the game. This will be replaced with a higher quality version soon.

Options menu


The options menu has been disable while some mainenace is being done to it. At the moment it doesn't save your choices which I'm currnently working on fixing.

And more


  • Paths added to forest hub world
  • Forest 1 has been opened up in Picnic mode
  • 321go UI is now shared across all screens
  • Icons for difficulty modes are now in world
  • Bee hive drop no longer spawns off center
  • major improvements to position tracking in single race
  • single race now has a timer for remaining players once race is finished.
  • Removed arrow in picnic game mode
  • Baskets now auto refill in picnic game mode
  • All baskets are visible from the start
  • Lap checkpoints are clearer
  • Salmon rocket speed increased
  • Kart turning circle improved while at low speed
  • Reversing is quicker
  • Reversing has a tighter turning circle
  • Alpha bear now slows down in the hub world
  • Orb indicator has been replaced by a crown in the hub world
  • Fullscreen by default
  • Minor improvements to animations

A big thank you to everyone who has given feedback so far. A lot of the changes are down to what people have told us on the forums and during EGX. Please keep the feedback coming and let me know if there are any issues with the latest build.

Thanks,
Arran