Beasts of Bermuda

Beasts of Bermuda 1.0.0

Version
1.0.0
Version Date
March 24, 2019
Links

Patch Notes

Hotfix patch 1.0.0.2:112818


BUG FIXES

General:
-Fixed: Clients should now be authentified to Steam Game Servers once again, and the server list should report a proper player count for a given server.
-Fixed: Client-side post login crash related to foliage.
-Fixed: Server-side crash related to scent *Scent is disabled for players for a bit, however it works for carcasses & water.
-Fixed: Client-side crash that had a high chance of occurring after a player loging out, raised in the growth tick.
-Fixed: Outdated code that was raising a ton of errors Client-side in the comfort tick, definitely causing genuine itches on the client.
-Recoded some major issues with Scent that was causing it to both stop working and cause very bad server lag and disconnects.
-Fixed: You can no longer receive knockback while on the dino select screen.
-Leafless trees no longer block you from eating other, nearby foliage.
-Fixed: River currents now properly push you downstream, rather than off to the side
-Hopefully Fixed: Creatures with juvenile forms should now properly reflect this upon logging into the server

Carcasses and bones:
-Fixed: Random carcass spawns no longer can spawn in trees.
-Fixed: Carcass bones now properly color red when they spawn, rather than on the first decay tick.
-Fixed: Carcass ribcages now longer emit scent clouds for several seconds after having been fully consumed

Mating and Nesting:
-Fixed: Mating no longer jams you if you're crouching during mating.
-Fixed: Eggs properly grow past 25% gestation.
Fixed: The number on the egg HUD now properly displays how many eggs you have ready for laying.

Sounds and Animations:
-Fixed: Splash footfalls now properly play when the player's feet are in water, rather than also playing when slightly above the water level.
-Fixed: Animations that blend out the legs while moving (roars, calls, attacks) now properly blend the legs back in while stationary.

Skins:
-Fixed: Skins no longer mess up when opening the character screen.
-Fixed: The most recently used skin for each creature now properly gets set on the dino customization screen.

Apatosaurus:
-Fixed: Apatosaurus footfall sounds now properly continue to play while turning for a period of time.

Parasaurolophus:
-Fixed: Para can no longer spam vocalizations without any cooldown.

Pteranodon:
-Fixed: Pteranodon no longer gets stuck in the crashed animation if you continue moving or swimming after crashing.

Megalosaurus:
-Fixed: The Megalosaurus no longer, under certain conditions, turns black when receiving damage.

Tyrannosaurus Rex:
-Fixed: TRex now properly holds held objects in its jaw.
-Fixed: The Tyrannosaurus rex no longer moves violently from side to side while roaring and moving at the same time.
-Fixed: Log spam related to the Tyrannosaurus animation blueprint.
-Fixed: Tyrannosaurus now has a proper base healing rate.


USER INTERFACE
-Fixed: You can now properly customize the layout of your HUD while playing as an egg.
-Fixed: The Egg HUD element no longer shows up and gets stuck while you are customizing the layout of your HUD.
-Fixed: The Panther rex skin's back and sides are now properly labeled during skin customization.
-Fixed: The talent screen now properly loads the background image when opened immediately after spawning.
-Reworking the player list due to the changes in the code, it should be more stable now. This is not complete, but always shows every player that are online.
  • Now, only players that are in your group will have the species they're playing as displayed to you. Other players will remain anonymous.
  • Anonymous players have their Steam Icon displayed instead of the creature they are playing as.
  • Player list no longer updates every few seconds, and instead updates when showed up. This prevents it from blinking for a few milliseconds at each update.

GROUPING SYSTEM
*The Grouping System is temporarily disabled to prevent problems associated with a work in progress code that is for now, very unstable.*
  • Temporarily made it such that carnivores of the same species gain comfort regardless of group, due to them being disabled for now.

ANCESTRAL PLAINS
-Increased the tiny carcass spawn rate on Ancestral Plains by 60%.
-Fixed: Some areas on Ancestral plains where water planes or other things were clipping.
-Fixed: Sponges are now edible on Ancestral Plains.
-Increased the foliage food values of several plants on Ancestral Plains.
-Fixed: Comfort flowers are no longer double stacked on Ancestral Plains.
-Added more Foliage on the map, and a couple of water sources.


ADJUSTMENTS
-Changed Tyrannosaurus' size stat scaling for small values.
  • For juvenile stages, the rex is considered lighter than previously.
-During storm surges, if possible, any terrestrial or flyer spawn point that is underwater will no longer be in use.


MISC
-Added debug info in the code associated with what was reported by the testers in case some crashes are still present.