Beasts of Bermuda

Beasts of Bermuda The Acrocanthosaurus Patch

Version
The Acrocanthosaurus Patch
Version Date
Jan. 12, 2019
Links

Patch Notes

The Acrocanthosaurus Patch


New Content


+Added the Acrocanthosaurus with its new model
+Added new Acrocanthosaurus ability: Intimidating Roar
-At the expense of significant ability power, the Acro can roar at an opponent, causing them to lose mild stamina, ability, and receive a substantial damage debuff for a short period of time
-The new talent, Intimidating Roar, improves upon all the aspects of this ability
-The intent of this ability is such that Acro can contend with larger, harder hitting creatures
-There is a talent in the power tree that enhances this ability
+Updated the following skins by Kelskora to be fully customizable:
-Autumn & Banded Apatos, Canyon Megalo, & Raptured Para
+Added Clownfish Lurdu by Misha & Spoon

Optimization


+Numerious server-side optimizations that should significantly relieve the server's CPU load, resulting in less lag
+Some client-side optimizations that may yield a performance improvement

Bug Fixes


+Fixed: Transitions into crouch no longer play the crouch animation rapidly until the creature slows down
+The blocking of certain console commands such as r.fog now work properly.
-Let us know if any more commands are giving players unfair gameplay advantages
+The Observer Camera no longer plays splash sounds or becomes enemies with other, nearby creatures
Mechanics Changes
+Modified the feather technology a bit to support more patterns on the feather masks
+Added comfort drop code to groups + fixed some loopholes related to getting the pawn ref from the group member.
-Removed Solo Mode from the main menu. We will not be developing a solo gameplay mode.
+Eggs no longer receive necrophobia
+Necrophobia now only starts applying to herbivores who are subadult, and only grants its full influence when at adulthood
+Necrophobia is only induced by ribcage carcasses. Meat legs no longer apply Necrophobia.
+Enemy status is now only gained from other players of whom you are in line of sight with
+Players now have a 30 seconds supplice window post login and post spawn to prevent spawn killing. It allows them to move invisible to other players for 30 seconds, unless they use any kind of broadcast, ability, or attack.

Balance Adjustments


+Acrocanthosaurus now has Serrated Teeth where Sharp Teeth was
+Acrocanthosaurus Power talent 5.1 now has a new talent, Intimidating Roar
+Acrocanthosaurus is now available for play
+Tyrannosaurus now does 450 damage per bite, up from 400
+Kronosaurus Survival talents Food Longetivity and Lunge Hard Headed hav been swapped in location
Post-Testing Notes
+Acro sprint speed is now 780, down from 800
+Acro stamina is now 60, down from 70
+Acro bite now deals 350 damage, down from 400
+Swapped location of Acro Ability Pool Increase and Stoic talents
-This provides a tougher decision as to which side of the power an acro player may want to go down, and makes it slightly less easy to stack the "good" acro power talents
+Megalo sprint speed is now 925, up from 900
+Acro Intimidating Roar now costs 65, up from 50
+Acro Intimidating Roar now has a range of 30 meters, down from 600
+Acro Intimidating Roar now prompts both the user and receiver of the roar as to what it's doing to you
+Acro can now properly pick up items, and its jaw opens properly
+Fixed: Intimidating Roar now only drains ability power if it successfully hits another player
+Fixed: Acro swim idle animation now properly blends in
+Players are now invisible for 30 seconds after logging in, provided they do not move, roar, or attack
+Acro now gains weight properly


There will be a hotfix deployed shortly to address the occasional crashes players are experiencing with this new patch.
(Screenshot by Jynn & Misha on the Official Discord)

It is known that players occasionally crash as they spawn or respawn. This was fixed, but until the hotfix drops, a way to avoid the crash is to stay still for 30 seconds post spawn.