Beasts of Bermuda
Beasts of Bermuda The Big Rework Patch
Version
The Big Rework Patch
Version Date
Sept. 22, 2018
Patch Notes
The Big Rework Patch
A Graphical Rework by Vipe!
NEW CONTENT
+Added ability to toggle whether or not crouch releases on the key-up event in the keybindings menu
+Updated the error dialogue widget, and serverlist widget to use the newer UI style
+Added Abyssal Kronosaurus Skin, by Misha
+Added the ability to toggle between feathered and non-feathered mesh variants of the Tyrannosaurus and Oryctodromeus (both not yet in-game)
-This may be extended later to support multiple mesh variants on other creatures as well
+Began work on mating. Players can now select to mate and, if inelegible, the game will prompt the player why.
-This does not include egg incubancy, nesting, or hatchlings yet. It's a major WIP
+Added DeviouslyKITT's Savannah Megalo Skin. - concept by Angie
REWORKED CONTENT
+Reworked the ocean and freshwater materials
-The freshwater now pans with wind direction
+Reworked the camera post processing settings and triggers
-This includes default, underwater, stormy, and cave-based post processing effects that should interp cleanly during gameplay
-All aspects of post processing, lighting, and graphics-related transitions (such as going from above to beneath water) need testing
+Reworked all underwater graphics
-This includes new, underwater particles
+Reworked how shelter is calculated
-You can now be partially sheltered. In general, getting up against cliffs, walls, or other solid objects will partially shelter you.
-Full shelter comes from being inside a cave or other solid structure
+Reworked how comfort and stress is computed between different players
-The radius for comfort computations is larger than before
-Removed some old, inefficient code associated with comfort that may yield a minor performance increase
+Reworked the friendship system with entirely new code
-Friendships are now displayed on the player list. The console command 'DisplayFriendships' will show you your friendships as well.
-This includes a new "Enemy" system. Enemies are accrued just as friends, except by spending time near players that cause you stress.
-As your enemy status with other, hostile players accumulates, the stress from being near them increases.
-This process takes a long time, and should not interfere with players legitimateley hunting one another.
BALANCE ADJUSTMENTS / TWEAKS
+Smaller animals now get bonus starting talents in Combat game mode
+65% of score is now lost upon death, rather than 100%, for the Combat game mode
+Swapped the Elasmosaurus ThickHide and SharpTeeth talent locations
+Pteranodon no longer auto-lands while holding the brake keybind.
-This is a test, at the request of Brokencode. We need feedback on whether this should remain, or be reverted.
-Pteranodon feet now lower if you're flying near the ground at a safe speed for landing
+The Takeoff Speed Increase talent now increases the speed at which all aspects of Pteranodon's takeoff happen in addition to giving it a speed boost upon taking to the air.
+Increased the volume of all footsteps
+Krono's primary attack now has a cooldown of 1.4, down from 1.5
+Krono HP is now 1700, up from 1400
+Moda HP is now 1500, down from 1750
+Krono now has 120 ability, up from 100
+Mosa's primary attack now has a cooldown of 0.85, up from 0.65
+Krono's lunge now costs 10 ability power up front, down from 20
+When Utah bots are killed, they now respawn on another patrol loop elsewhere on the map if one exists
-This is to make it more difficult to stay in one spot and continuously farm Utah bots
+Food decay rate no longer continues to decrease past Adult.
-With the previous numbers, your food drain continued decreasing, and, at around growth 3.4, your food actually regenerated over time
MAP CHANGES
+Minor changes to Caldera
+Lots of nondescript work on Forest Island, by Asoka/Lemon
-Moved the bots on the center island of FI to a corner of the map
-Fixed the aquatic spawn point that was under the map
BUG FIXES
+Fixed: The Apatosaurus no longer shows up as a Kronosaurus on the playerlist
+Fixed: Sitting and resting should no longer get you stuck
+Fixed: Skin saving now works properly for animals with multiple mesh materials
+Fixed: Some skin issues
+Fixed: The Artist Name now displays properly when selecting a skin for use
+Fixed: Pteranodon no longer gets stuck in the water after crashing, walking into water, or taking off while near the water's edge. Instead, it now transitions back into flight mode while underwater automatically.
+Fixed: You can now always swim up through the ocean into freshwater bodies
+Fixed: The Stoic talent now properly mitigates knockback damage, rather than increases knockback damage received
+Fixed: Being overweight now properly mitigates against knockback damage, rather than increases knockback damage received
+Fixed: The walking backwards increase talent no longer makes apato go faster than sprint speed while walking backwards
+Fixed: Apatosaurus now applies knockback while walking backwards
+Fixed: The talent and customization screen UIs no longer jam when attempting to use the chat log during use of these UI screens
+Fixed: The playerlist no longer lists every other player as "You"
+Fixed: Pteranodon should no longer get stuck 'flying' on the ground, unable to take off
+Fixed: Para and Apato can no longer stomp while swimming
+Fixed: Apato no longer stands up to play vocals while sitting or resting, and vocal montage animations blend appropriately while the apato is moving rather than messing up the front legs
+Fixed: The Elusiveness talent no longer breaks on health ticks
+Fixed: Tornados should no longer knock back players who are sheltered
+Fixed: The locomotion rate of animations now properly slows down past 1.0 growth level
+Fixed: The observer cam now flies and functions properly
+Fixed: The utah bots now play pain and death sounds - placeholder
+Fixed: You can no longer drink water that is underneath the map by placing your camera right up against the ground and looking up
+Fixed up the main menu map's various lighting errors and warnings
+Fixed: You should no longer be able to jam by clicking the mouse while typing in chat, or tabbing out and back in while typing in chat