BeatBanger

BeatBanger 26

Version
26
Links

Patch Notes

26

CATHY'S VOLUME 2 LEVEL IS FINALLY HERE.
We wanted to try something different this time around when it came to the animation quality. Sure enough, it paid off, but it took much longer than we expected. We were a bit overly ambitious with her level, but we wanted to try adding two cum scenes. And now that we know how long it takes to produce that sort of detail, we will take steps to maintain our quality. But... do it just a little bit faster this time.

Collectables
A while ago, we conceptualized a Gachapon machine in Jasmine Shop that lets you collect items using tokens. We scrapped the Gachapon machine idea because it was too convoluted and just gave players collectible items for doing things throughout the game.

You can gain some collectables by beating certain levels or by clicking certain things in certain menus.
Not all the collectables are available yet, but each one has a short description that ties together a couple of things related to beat bangers lore.
Calibration (BETA)
Are the music and the notes just not lining up correctly? Well, we've got a solution that's currently in beta. By going into the Escape menu and going into the Gameplay settings, you'll see a button for a calibration menu. There, you can adjust the delay in milliseconds between your audio and video so your notes line up better.

Up Next...
Up next is Makayla's level. We're taking a lot into account this time to try and get the animations done a whole lot quicker than Cathy's.
We appreciate everyone who stuck around for the development of this game. It's been super stressful getting to this point, but we're slowly but surely getting closer to being done.

Known Issues
Sometimes the theater won't load cutscenes properly.
Some collectibles are currently unachievable. We're working on putting an indicator on those.
Let me know if you guys find any bugs that aren't listed here. There's a little bug reporting button on the main menu if you find something.
v5.0
Massive UI Overhaul
It took a lot of work, but we finally made it so you can use your mouse to navigate throughout the entirety of Beat Banger! Gone are the days of not being able to use your mouse to navigate the menu! We've also improved the way controllers work on menus.

We've also given the main menu a new look featuring Zoe. We'll soon be adding more characters to the main menu, and we hope to have more creative and interactive interfaces in the future!

We've also completely overhauled the hot menu to be more mouse-friendly and less intrusive. A few options from the old menu are missing, such as the glyph override control; however, we'll add them back shortly.

Rank and (S)EXP
Beat Banger now includes tracked experience value, which gives you a title for being the best Beat Banger around. This value unlocks things gradually throughout the game, as well as provides a mechanism for unlocking content in later updates, such as secret levels and character interactions that wouldn't be possible otherwise.

Rank Titles
You can gain (S)EXP from unlocking achievements, playing official levels, and even from playing mods! Beating official levels ranges from 50 to 100, depending on difficulty. It shouldn't be too difficult to unlock everything quickly. We may add more ranks for higher XP values down the line.

Fan Art Gallery
We've added a fan art section to the In-Game Gallery to allow community members to show off the fantastic fan art they've made! The images in the gallery are just the beginning, as we plan to add more in future updates.

Additions
Added ranks and experience system
Added mouse compatibility
Added in-game mod browser!
Added themed mouse cursor
Added fan art to the gallery
Added Patreon art to the gallery
Added themed hot menu border
Added credits menu scrolling
Added 2k resolution support
Added gameplay options to the hot menu
Added skip cutscene option in hot menu
Added reset settings function
Added Intiface Instructions
Added lore to character menu
Changes
Updated to v50 ✨
Updated engine to Godot 4.5 Stable
Updated locale
Updated main menu to include Zoe!
Updated options menu
Updated achievements menu
Updated scene viewer UI
Updated shop UI
Updated in-game glyphs
Improved menu sound effects
Improved level unlocking system
Improved system for finding controller type
Improved loading times on initial level load
Made some achievements easier to obtain
Removed
Removed mod folder from game directory
Fixes
Fixed crash on splash screen for new players
Fixed the mod extraction double folder issue
Fixed the scene viewer skipping Dawna
Fixed scene viewer audio desync issues
Fixed the mods folder being deleted on clear save
Fixed level editor not recognizing files with capitalized file extensions
Fixed level editor seekbar not handling Page Up / Down inputs
Fixed unintended behavior caused by multiple keybind assignments
Fixed effects not loading in-level properly
v4.9 U3
We recently updated the Godot engine to Godot 4.5 Beta 5, which should fix the issue where the game would refuse to launch and show a message saying "A CPU with SSE4.2 Instruction set support is required."

Charts have been reverted back to old conventions
v4.9 U1
Additions
Added difficulty icons to Zoe Vol 2
Added toy mode toggle in level editor
Added a button for creating audio bank nodes in level editor
Fixes
Fixed tooltip for level editor record mode
Fixed Zoe Volume 2 Game Over Graphic Missing
Fixed Vol 2 theater scenes not unlocking
Fixed toy toggle in level editor affecting main game
Fix modifier menu not working in mod levels
Fixed scene viewer spoofing levels in base game
Changes
Better hotkey instructions
FINALLY FIXED THE STUPID FUCKING UNLOCK BUG
v4.71U1
I've reworked the shop's functionality to enable players to access different sections more easily and provide for greater UI flexibility in the future. There are a couple of bugs and known issues regarding the camera movement and its effect on unrelated menus. So be aware that it might happen.

The team and I have been discussing better ways to navigate menus, so that you can expect a few changes on that front in future updates.
v4.71
Added Editor Sound Loop Assets (WIP)
Added Editor Voice Loop Assets (WIP)
Improved cutscene editor audio handling
Fixed Lovense app integration
Fixed Scene Viewer UI
Fixed Scene Viewer video handling
Updated Zoe's Voice lines
Updated Dawna's Voice lines
Updated Dawna's Chart
v4.7 U3
Added scrollbar for editor timeline
Added open mod folder button
v4.7 U2
Steam achievements now sync with in-game achievements
Updated in-game achievement icons to better fit Steam
Fixed non-OGG files crashing the level editor
Fixed bug where locked volumes prevent you from going back to the main menu
Fixed game over screen not showing
Fixed score screen showing up in hands-free and test mode
Added a powerup selection menu, updated how powerups are consumed and used
v4.7 U1
Deletions
Removed unused final audio and video entries from asset configurations
Fixes
Fixed hold notes not playing animations on restart
Fixed some weird power-up bugs ( Still working on it though )
Changes
Changed toy control default to "Pump Per Beat"
v4.7
Additions
Added common file system
Added achievement unlock condition descriptions
Added shader overlay with chromatic aberration effect
Added Gramp's GodotSteam GDExtension
Added break room wallpaper
Added new level unlock animations
Added character lore extras scene (WIP)
Added new powerups! ✨
Added custom sound for nurse outfit
Added Level editor: Hotkey menu ( Press "/" to open )
Added Level editor: video asset support ( .ogv files )
Added Level editor: middle click timeline dragging
Added Level editor: UI Overlay button
Added Level editor: UI assets and enhance EditorAudioAsset functionality
Added Level editor: audio previewing,
Added Level editor: buttons for adding and deleting editor assets
Added Level editor: better zoom functionality
Added Level editor: base64 encoded patterns
Deletions
Removed purple notes from Cathy's virgin level ( wtf? )
Fixes
Fixed game defaulting to steam controller glpyhs;
Fixed joystick movement spam
Fixed VolumeManager range to improve audio control
Fixed Claire boob reveal animation on expert
Fixed reduce motion causing score calculation to fail
Fixed mod path handling: ensure mods directory exists and update path retrieval
Fixed achievement unlocking logic to ensure Steam achievements are unlocked correctly
Fixed a bug where level wouldn't load mods with mp3 files
Fixed path handling in delete_modpack function to ensure correct trash operation
Fixed level path handling in open command to ensure correct global path resolution
Fixed Double select sound on mods
Fixed restore settings button; Now restarts game window
Fixed level editor not loading assets from cache
Fixed gifs/videos not loading in image trimmer
Fixed mod download progress bar to hide outside of certain menus
Fixed shop text readability
Fixed a few typos
Fixed text on shop item UI
Fixed hold note stuttering
Fixed level editor crash if no shots are present
Changes
Updated bunfan splash video
Updated main menu changelog URL to point to Steam announcements
Updated .gitlab-ci.yml file to godot 4.4.1
Updated some achievement descriptions to reflect correct level names
Updated gacha images for collection scenes
Updated resonance value for LowPassFilter to enhance audio quality
Updated Locale
Updated shop outfit ui
Improved level loading on restart and fail ( Thank you Osky <3 )
v4.6
Added Reduce Motion setting for in-game pulsing/flashing
Added Intiface setup and toy control UI components for device management
Added new Gacha / Collection images (WIP)
Added Social Media links to the main menu
Added audio feedback for toy scanning and found events
Added Toy Icons for the Intiface menu
Fixed FFmpeg paths
Fixed sound test label
Fixed Toy Control Client losing connection on game pause
Updated Godot Engine version 4.4 Alpha
Updated game version to 46
Updated Settings Menu
Updated Locale
Updated Collection Scene
Updated Main Menu Layout
Updated Warning Scene for speed (WIP)
Updated ToyControl and Intiface Setup
Updated Keybinds screen for new settings menu
v4.5
Added Character object selection in cutscene editor
Added file drop image menu for importing sprite sheets
Added Effects Layer handling in Level Editor
Added achievement icon for staring at jasmines boobs
Added Collection items
Added new Collectible items
Added Camera zoom functionality and keyframe support in level editor ✨
Added file drop functionality to modpack extractor scene
Added Gspot Client for integration with more toy types
Added level selection visuals with parallax effect and refactored scene structure
Fixed tree overlapping construction Claire in Halloween theme
Fixed text superimposed in modifiers
Fixed level creator still moving when in the creation menu
Fixed Jasmine's nose boop
Fixed item removal and clear powerups on level completion
Fixed audio bus for CheeringSound to use SFX
Fixed achievement check condition for perfect level clearance
Fixed purchase dialogue message for Jasmine
Fixed various level editor bugs
Updated format in which colors are stored in cfg
Updated cutscene script configuration and improved character data handling
Updated deployment scripts to use date-based versioning for itch.io releases
Updated Linux export file extension to .x86_64 in CI configuration
v4.4
This is, by no means, a regular update, but since the bbooru.fun domain expired after we acquired their site; downloading mods from the old fetch URL no longer works.

THE NEW MODS MENU IS CURRENTLY VERY BUGGY
We believe having a slightly buggy menu is better than having downloads that do not work at all, so for now, I'm pushing this patch. However, we'll quickly fix all of the small annoying bugs in the next regular update and make it a lot more intuitive to use. I'll also be updating tags and aliases to make it easier to find the mods you're looking for and a way to find mods by creators and by the title of the mod.

Included with the improved mod browser, we'll also be getting ready to implement the ability for mod creators to add cutscenes. This update will allow for full storytelling experiences and custom campaigns to be played and shared amongst players.

v4.3
Additions
Added shop SPOOKY Halloween theme
Added seasonal UI elements
Added seasonal music
Added game over captions
Added sound effects to KonamiComponent
Added accuracy effects on the score screen
Added `Seriously?` Achievement
Fixes
Fixed Konami code signal in theater
Fixed gallery navigation logic
Fixed gallery start timer bug
Fixed sound stopping on the GameOver screen
Changes
Updated locale
Updated achievement unlock visuals
v4.2
Additions
Added Dawna
Added Dawna gallery images to shop
Added staring achievement
Added ambient sound in the "extras" scene