Hey guys,
found out yesterday, that there are some issues with the prices during the tutorial. I'd appreciate if people would instead of review paste it in the bugs section. I can't notice many issues by myself and people seem to ignore it, yet rather complain, which is easier for sure.
Anyway, thanks for few reports and I made these adjustments accordingly:
Changes
- goal tracker Floor count is now set to the reccomendation 16 tiles
- Mines now have little bar at the top that indicates when they tick with mining
- Autosaves are now implemented, triggering every morning!
- Credits now on click will display a tribute scene dedicated to people who donated for the development!
Bug Fixes
- fixed a bug where Floors tiles were costing more than expected thus preventing some players to finish the tutorial
- fixed a UI overlay with Demolition tutorial and Anvil/Furnace one
- Quest UI show now properly block ESC and Build menu hotkeys that caused lot of overlay
- Garden lot floor guiding cubes should now properly display when placing floors and hopefully fixing issues for players where they couldn't lay in few situations and so on
- Quest info UI will now properly disappear during week recaps and when opening other menu's
For all the donators to development, thank you and here is a tribute scene dedicate to you.
For others interested in donating to the features and development, please check on this topic
https://steamcommunity.com/app/1523290/eventcomments/3050609385679831485/For bugs report, please use
https://steamcommunity.com/app/1523290/discussions/0/4755222397136451916/ or Discord server.
Thanks and wish you a great weekend!
VM Machal :)