Blackwake

Blackwake 2.1

Version
2.1
Version Date
June 9, 2017
Links

Patch Notes

Hotfix, Development Roadmap, Alpha v2.1 vessels

Hi All,

We've pushed out a fix today to fix 3 bugs:

- Can now put out people and yourself on fire
- Server leaderboards now fixed
- Won't die as often swimming to board other ships

We also thought it would be a good time to share a roadmap, for maybe something to look forward to. Aside from general fixes and polishes in between these are our milestones.


Alpha V2.1 ships coming


We also have completed 2 new ships that will be in the upcoming 2.1 update (straight after the Treasure Trade mode is implemented). These ships will be replacements for the hoys in TT and CTB.

Naval Schooner (8 players)
Will have 5 guns a side, nimble but open deck leaving it exposed to small arms.


Chinese Junk (8 players)
Much more cover for players, 4 guns a side with 1 front gun. It has no nose so it can not ram effectively, and no anti sails either.


Some outfits have also been completed for the Navy side:



We've also had some talks about a competitive ranking system, that will only apply to public matches. So it will not split up the playerbase, and will only be a representation of skill level. We did think it might be interesting to have custom outfits that can only be unlocked the higher skill level you are.
There are some issues present such as people stacking on teams, and we can't have rank autobalance as that would split up friends. Those things have to be figured out if we are to do something like this.

We are still trying to get our feet firmly planted in development and hopefully we can continue to make good progress. Thank you all for sticking around and we hope you'll like what is to come!

See you on the Seven Seas,

Tyler & Dakota