Blackwake
Blackwake 2.31
Version Date
Aug. 11, 2017
Patch Notes
August 12 - Patch 2.31 Live
THIS REQUIRES A SERVER UPDATE
Patch 2.31
The first patch in our cycle of patches leading to 2.4 is here!
Here are the change notes
- Reload checkpoints, reloads will resume where they left off when you switch back to that weapon.
- Cannonball kills should now track in medals, please let us know if this still isn't working.
- You will no longer accidentally fire an aimed cannon while clicking names in the scoreboard.
- If you are the highest ranked player and also mutinied, the role should no longer go straight back to you.
- You can no longer vote for yourself during election.
- Walking speed reduced by 25% when looking down sights of weapons. This should help reduce some floaty movement.
- Fire damage radius reduced.
- The options menu option to censor ship names now uses "Playername's Ship" rather than "A [faction] ship", as it was too generic.
- We noticed there were no distance flashes at night when cannons go off, so we've added that effect.
- Spawn time after "Waiting for ship to respawn" increased by 2 seconds to prevent the team from spawning in the ocean around the ship.
- Matchlock Revolver damage reduced by 20%
- Annley accuracy increased by 30%
- Short pistol bleed chance increased by 25% and accuracy increased by 15%
- Duckfoot accuracy increased by 20%
- Melee blocking is no longer time based, it can be held indefinitely.
- Fixed random pause that could happen while swinging during melee.
- Dagger now has a 50% chance to bleed and the broken bottle 100% chance.
- Cutlass swing speed increased by 20%.
- Rapier's range increased by 20%.
We've also contracted more animation work and rigging to an animator. So more things like outfits and animations will be popping up quite soon.
Progress has also started on a brand new ship that will replace the role of the Navy Galleon. This ship is based off the HMS Sophie.
We'll keep you folks updated with more to come :)
Dakota & Tyler