Blackwake
Blackwake Update on connection issues
Version
Update on connection issues
Version Date
April 19, 2017
Patch Notes
Update on connection issues
When we first released the game a small amount of you were not able to connect to any servers at all, even if they were empty. Some of you would also randomly disconnect after a minute or so ingame.
We could not find a reason for this, and since WakeNet is built above the Unity transport layer we decided to get in touch with Unity. Since we use 5.4.4 we were missing out on a much more stable version of the transport layer in the newer versions. They were kind enough to give us a custom editor build with the new transport layer only so we didn't need to fully upgrade (which can be messy in some cases).
Any of you who had connection issues or had a friend with connection issues we urge you to opt into the publictestclient branch on Steam (right click Blackwake > properties > betas) and attempt to connect to the PTS (blue server top of the list).
We will be monitoring feedback and will continue to work with Unity should there still be issues.
Let us know if you had issues before but you're able to connect to it!
Dakota & Tyler