BlastFX

BlastFX 1.2.2

Version
1.2.2
Version Date
June 25, 2019
Links

Patch Notes

BlastFX 1.2.2 Released

Another small update:

  • Moved from Godot Engine 3.0 to 3.1, this might fix some crash issues for some people (maybe)
  • Fixed some shader issues from switching over to 3.1
  • Fixed an issue with loading GPL colour palette files, the values were being read in incorrectly
  • PAL palette saving was also broken in some cases, but this should be fixed now
  • Render settings are now saved with each project, yay!
  • There's probably some other stuff I forgot about… but it would be minor things anyway.