Blessed Surface

Blessed Surface Calamity Card Update

Version
Calamity Card Update
Version Date
Dec. 21, 2018
Links

Patch Notes

Calamity Card Update



Reki here. I've been setting booby traps all over my house for the holiday season, but finished that in time to release an update here. It's been a while, but don't think for a second that I'm not working on the game, even if updates are no longer weekly. That decision was purely so I could deliver fatter updates like this one, that complete a feature.

Getting into it, the meat of this update is the completed Curse Card system. They are now called Calamity Cards, with each having a unique challenge to complete. Once that challenge is complete, you'll be able to toggle them on, activating a difficulty modifier and granting you a boost to your luck level.

Other than that… invasive species have been tweaked to make for a better late-game experience, there's a new monster heart, a few new random events, various polishing tweaks. The soundtrack is now in stereo, so the file size will be a lot bigger.

Please enjoy the new challenges. Plenty more content and balance to come before the game's end.


CONTENT:


  • - Added two additional Calamity Cards (formerly called curse cards) to every area for a total of 20 new unique challenges.
  • - Fossil's Basin boss now has some sound effects.
  • - There is now a different footstep sound for stepping on softer terrain.
  • - Holy Cathedral of Dust boss now drops a gunner.
  • - Added Fire-Puff Heart.
  • - Added new random event to Sootyhag Mine.
  • - Added new random event to Belly of the Comet God.
  • - Added new random event to Skungus Wilds.


GAMEPLAY TWEAKS:


  • - Calamity Cards now give you +5 luck when active.
  • - The soundtrack is now in stereo.
  • - Invasive species now have a chance to overwrite each other when the area's monster species slots are full.
  • - Time of day tint now changes color more smoothly.
  • - Curse Charges now disappear when you are hit instead of over time.
  • - Luck now gives you a better chance to find rare random events.
  • - Boggot Heart trigger ghosts will now attack enemies for you.
  • - Secret buttons are now much smaller.
  • - Rurus and Fests are now native to the Holy Cathedral of Dust in addition to their other locations.


FIXES:


  • - Fixed a bug preventing Grong Sage from dropping its heart.
  • - Rain and puddles properly fade away smoothly now.
  • - Fixed a crash involving displaying text.
  • - Monsters shouldn't drop their hearts before dying now.
  • - Fixed a bug with keys pointing the wrong direction.
  • - Fixed the luck of comet armors not updating properly.
  • - Fixed many perk related projectiles that were not being counted as player owned.