Blessed Surface

Blessed Surface Weapon Updates and More Fixes

Version
Weapon Updates and More Fixes
Version Date
Dec. 23, 2019
Links

Patch Notes

Weapon Updates and More Fixes

Reki here. Today’s patch focuses on bringing more weapons up to par, as well as continuing to fix any issues from the big update. Still looking into reports of hearts not giving abilities.

This will be the last of this round of patches aside from any critical fixes or community requests. I’m very tired, but happy with how these game updates turned out. Hope you have fun with the weapon buffs from this patch.

PATCH NOTES:


- Souls, coins, and keys all float towards you now.
- Grong-Sages now get mad at you for a while if you hit them with melee attacks.
- Overgrowth Trimmer regular attack has more knockback, and its swap attack creates grass.
- Reworked Gauntlet of Fists regular attack.
- Ink Puncher regular attack greatly sped up and reworked to throw enemies behind you more consistently.
- Seed Alembic regular attack can now be held down to suck in enemies.
- Gave Hungry Bell a passive effect and added a couple more frames to its attack animations.
- Buffed Garden Key’s rage gain on both attacks.
- Fixed Key Thief finisher not dealing rage damage properly.
- Sac Shotmallet now poisons enemies with its shots as the item description promises.
- Poi Heart no longer spams your text bar to show key count.
- Moldgut Heart no longer gives life for LOSING a status effect.
- Tweaked Maffpap Heart passive to work better with the timing of certain synergies.
- Fungused status effect should drop health off enemies more reliably now.
- Renamed +gun status effect to “loaded”.
- Fixed some sources of text that were being hidden under terrain.

As far as game development, I’ll be turning my attention to Ufflegrim for now. My development time in general is becoming more limited, but I hope to release it early next year. Please wishlist and look forward to it!

https://store.steampowered.com/app/1072800/Ufflegrim/

See ya next time.