Blocks by Google

Blocks by Google 4.0

Version
4.0
Version Date
Jan. 29, 2018
Links

Patch Notes

Blocks v4.0

Blocks v4 is officially here with some of your most-requested features to make creating in Blocks even more precise and easier:

- New environments: We’ve added alternative environments to include a dark environment, a plain white environment, and a plain black environment, along with the option to switch between environments. Just head to the Blocks menu and you’ll see a new environments tab, which looks like an image of a landscape.
- Better snapping: We’ve improved the experience around snapping to be more predictable when being used. Lightly press the alternate trigger to see a line showing where one object will snap to another. A full press of the trigger will snap the object to the place it’s pointing.
- Consistent alignment: We’ve added more consistency in alignment behaviors so that regardless of the tool you are using, alignment will always be consistent.
- Welcome to Labs! We’ve added a new Labs section on the menu that allows you to test experimental features. Look for the beaker icon on the left hand side of the Blocks menu to open this section. In this section, we’ve added the ability for you to enable non-coplanar faces and loop subdivide. To enable loop subdivide, hold down the trigger while subdividing a face to see the loop form around the mesh. Note: non-coplanar faces will be enabled when using loop subdivide.
- Edge, Vertex, and Face Deletion: In the Labs section, we’ve also added an edge, vertex, and face deletion tool. Enable the option in Labs and use the eraser tool to erase edges, faces, and verts. Note: non-coplanar faces will be enabled when using this deletion tool.
- Step-by-Step Undo While Selecting: We’ve also added the ability to perform a stepwise undo/redo of something that has been selected. Enable the option in Labs and then make a multi-selection. Use the undo and redo buttons on your non-dominant controller to undo or redo steps in your multi-selection. Make sure to keep your dominant trigger pressed, so you can keep selecting after making your corrections.
- Shape Insertion Ruler: You can now use a ruler to accurately measure a mesh while inserting it! Enable the option in Labs and insert a shape using the shape tool. As you drag and insert the shape, you will see measurements on the height, width, and length.
- Show Worldspace Grids: You can now enable a worldspace grid to help with precision. Enable the option in Labs and you will see grids along every side of your worldspace. Grab the pink spheres on the grids to create additional grids throughout your workspace.
- Expanded Mesh Wireframe: We’ve added the ability to expand the wireframe that shows while reshaping a mesh. Enable the option in Labs and use the modify tool. Next time you go to reshape a mesh, you will see the wireframe on the entire mesh and not just the portion closest to you.
- Additional performance improvements to help your creation process in the app run smoother.

We look forward to seeing what you create with these improvements!