Blood and Gold: Caribbean!

Blood and Gold: Caribbean! Update Notes (December 22)

Version
Update Notes (December 22)
Version Date
Dec. 22, 2015
Links

Patch Notes

Update Notes (December 22)

Hi everyone,

Today we'll be releasing a bunch of fixes following the previous update. Game version won't be changed.



Update notes:


Fixed:

- Many errors in the boarding system logic — now parties are calculated more correctly.
- Situation with the overload of prisoners freed after boarding fights.
- Logical error with customs officials of an allied faction blocking a fight and the game as a result.
- Bug that caused ships to duplicate their names.
- Error in Russian localization causing players to surrender instead of taking a fight.
- Incorrect equipment for runaway slaves.
- Buildings being removed after retiring the town's clerk.
- Errors in the chain of production.
- AI behavior errors during sieges.

UPDATE (23.12):

- Fixed ladder using mechanic by AI during sieges.
- Besieged AI now tries to cover from cannon fire behind the walls.
- AI governors are now constructing buildings in their towns.
- Fixed bug causing players to meet their double on plantations.
- Optimization for plantation locations (please let us know if it helped).