Bound Town Project
Bound Town Project 31.1
Patch Notes
31.1
- small changes to character customization HUD
- some doors now have Devices which is a locked door
- in order to open locked doors, players need to find a keycard for the specific door
- added Game Start Screen
Prototype 31
- changes to wetsuit and Combat Suit
- added lockers, top open the locker player have to be close to the device implanted, to close either from inside or interact with the device again with E key on keyboard or Triangle / Y on controller
- if bound, the hitbox to open lockers are located on the hands so player need to align they hands to the device to open and close the lockers
- lockers will block visibility so it's a completely safe hiding place even when bound, and when player's inside it, the door will go transparent
- changes to gear/inventory HUD for further developments