Bound Town Project

Bound Town Project 33.1

Version
33.1
Links

Patch Notes

33.1

- implemented new function for players to tie up NPCs
- whem in middle of tying, a smaller HUD will pop in the middle of the screen showing which location to tie and which restraints can be use for the selected location

- the game will be paused while player is choosing inbetween location and restraints
- changes on melee NPC behavior, NPC will not instantly react after out of range but instead they will always finish their attack combo first if not interrupted

Prototype 33
- control changes with reload on keyboard specificly
- added few sound settings, only works on player's footsteps / restraint sound and player moans atm