[p]Update 12 brought some massive physics and quality of life changes that were requested by the community. Especially on tire physics and power curve physics improvements, along with a new class.[/p][p] Here is the changelog: [/p]
- [p]Added Outlaw Pro Mod [/p]
- [p]Added Host Ability to turn off Tow to Burnout[/p]
- [p]Added Tire Heat Meter [/p]
- [p]Increased Size of Tuning Menu Fonts for better readability in Steam Deck and similar devices[/p]
- [p]Transbrake will now automatically turn off Burnout Mode if you forget to[/p]
- [p]Further Adjusted Pro Mod Balance[/p]
- [p]Added More Power to Supercars[/p]
- [p]Fixed cars steering by themselves when bumping in or deceleration[/p]
- [p]Improved Tire Dynamics [/p]
- [p]Made a change to power management to address power curve inaccuracies [/p]
- [p]Adjusted Bike Physics [/p]
- [p]Improved Weight Transfer for Pro Stock[/p]
- [p]Improved Sound for Base Game Supercar[/p]
- [p]Fixed a DLC supercar not working when selected [/p]
- [p]Fixed Wheels offset in one Modified Import [/p]
- [p]Changed Pro Stock Mountain motor to use a beefier engine sound [/p]
- [p]Added Canopy to top fuel as cosmetic options [/p]
- [p]Nitrous Bottle Pressure Maximum was lowered so less purging is required [/p]
- [p]Fixed FWD cars interior looking yellow in Garage [/p]
- [p]Fixed Game Graphic Settings not loading on Start [/p]
- [p]Tires wont smoke when racing down the track [/p]
- [p]Made Change in vehicle physics for more realistic wrecks [/p]
- [p]Nitro cars now creep forward on idle Nostalgia Nitro is now 2 speed and runs more realistic ETs [/p]
- [p]Manual Cars will not show transmission Shifting Window [/p]
- [p]Adjusted Powerbands for Pro Mod and RVW for more Low End and Top End Power [/p]
- [p]Adjusted Pro Mod Aerodynamics [/p]
- [p]Fixed Graphical Glitch with SPE Motorplex[/p]