Along with this update, Firearm Modding now has documentation on the framework's wiki, go check it out if you're interested in making mods. (
Link to GitHub page)
Changelog:
[Features]
- Added breakable bones and snappable necks. Breaking the neck or spine results in an instant kill
- Outlines are back! Enemies and the player now have outlines as a return to the demo and trailer visuals. If you prefer to play without these or if it incurs a performance hit, you can disable them in the Performance settings. (won't take effect until reloading a level)
[Changes]
- Reworked player arms to look and feel a bit better. Still gotta give it another go at some point but this is already an improvement.
[Fixes]
- Infected enemies should (hopefully) die when they're missing their body parts
- Church level should no longer force respawn you
And, as always, let me know if you encounter any bugs!