BRUTALISTICK VR

BRUTALISTICK VR Early Access Release - Zero-Day Update

Version
Early Access Release - Zero-Day Update
Version Date
March 31, 2024
Links

Patch Notes

Early Access Release - Zero-Day Update

The early access version has officially been released! When I first started this project 2 years ago I had no idea whether this was going to go anywhere. But here we are now!! I'll list all the changes compared to the demo version and zero-day fixes and additions below.

Changes from the demo:



    [Gore Updates]
  • Added a framework for bones, the first proof of concept is the skull
  • Higher caliber bullets now leave exit wounds
  • Blunt weapons can cause bone fragments to stick out from under the skin and break off completely once they've received enough damage
  • [Levels]
  • Farmland
  • Church
  • City
  • Office
  • Lobby
  • Underground Station (WIP)
  • [Weapons]
  • Way too many to list
  • [Career mode]
  • Unlockable levels and shopkeepers
  • Earn money to purchase stat upgrades and new weapons
  • Purchase armor and helmets for the player
  • Player outfit can be changed
  • [Sandbox mode]
  • All weapons and levels are unlocked
  • Enemy count and difficulty can be changed at will
  • Enemies can be made harmless and armor can be disabled

Zero-day fixes and additions:



    [Audio]
  • Shopkeepers now have a soundtrack while you're close enough to their booth
  • [Physics]
  • Bow physics fixed and now works as intended, still needs some tuning however
  • [Performance]
  • Performance got killed under some circumstances related to the exit wounds, now fixed