BUCK: Saturday Morning Cartoon Apocalypse
BUCK: Saturday Morning Cartoon Apocalypse Kickstarter Early Access Hotfixes & Public Demo Update.
Version
Kickstarter Early Access Hotfixes & Public Demo Update.
Version Date
Oct. 28, 2016
Patch Notes
Kickstarter Early Access Hotfixes & Public Demo Update.
The following Hotfixes have been made to the Kickstarter Early Access Build:
(-) Fixed an issue where some enemies would get stuck behind an invisible wall at the Road to the Junkyard level.
(-) Fixed an issue where an invisible wall would block players progress in The Junkyard.
The Public demo has just been updated to better reflect the current state of the game. Whenever we reach a certain milestone in development, we'll update the public demo shortly thereafter.
Public Demo Update:
(-) New System Operational: Combat Items: Buck can now equip up to two healing items of any kind in his inventory. Hold "USE" (Default F) to move items around the inventory.
When the inventory is closed, pressing F will consume the first item slot.
(-) New UI Feature: Scrollable Map - Buck's fast-travel map has received visual upgrades and navigation functionality. Locations will now visually unlock on your map.
(-) New UI Element: Loot Scroll - Any item you loot in the game will appear at the bottom left of the screen.
Gameplay Tweaks and Fixes:
- Marauders no longer stagger when hit by normal damage and will continue to advance towards Buck.
- Certain ladders and walls were re-adjusted to prevent falling off the level
- Nearly all loot caches now drop twice as much ammunition and healing items.
- Buck should feel a bit better to control in the air and while turning.
- Certain melee attacks deal increased damage and have faster animations.
Audio:
- Certain sound effects like wind and rain were lowered.