Build a Game Universe

Build a Game Universe Week 56-57 - Tile Updates

Version
Week 56-57 - Tile Updates
Version Date
Oct. 30, 2017
Links

Patch Notes

Week 56-57 - Tile Updates

Week 56-57 - Tile Updates

(October 17th - 30th, 2017)

First.
Example Tileset Downloads
Both default tileset and player (full set) are available for use as examples. Also, you can use it to follow along with the Tile Builder videos.
+ Build a Game Universe Default Tileset(Single Frame)
+ Build a Game Universe Player Tileset(Multi Frame)


Second.
Updates
+ Added playerAi to default set
+ Added player passthrough to jump on top of players


+ Updated Impact system for all tile hit/hurt/impact effects (push and pull)


+ Added controlled impacting


+ Added directional impact hitting


+ Added a 'Save' button on the toolbar (Hotkey: Control+S)


Third.
Revisions
+ Updated the tile volume hurt effect (impact)
+ Revised the tile volume jump (in water) movement - smoother
+ Added a playerAi tile to the default tileset (near, follow, and hp enabled for attack)
+ Updated player tile (default tileset) with jumppound hitpoint enabled

Also, we updated the release notes (below).
Release Notes (and current bug list)


Final Notes.
We'll take a look at the Sprite Editor after our full release of Build a Game, just so we can stay focused on one set of updates. :) Thank you!


Training Videos
1025+ videos are available for learning Build a Game!
116 videos are available for learning Tile Builder!


Our Silver Standard Reminder (Silver Coin Allowance)!
During the beta program, you will receive 1,000 silver coins into your account each week. Have fun purchasing games and tiles!


Beta Group Signup
Sign up for the Beta. Email steamkeyplease@buildagameuniverse.com to get your steam key and be a part of the testing. =)


Have a great time building in Build a Game Universe!
Thank you!
Chad - Nathan - Eric