Burned Land
Burned Land Update A8 is live!
Version
Update A8 is live!
Version Date
July 29, 2019
Patch Notes
Update A8 is live!
Add:
-Addition of a reinforcements system
-Addition of minefield construction
-Addition of a new law "Nomadic taxes"
-Addition of a new law "Noble taxes"
-Added a color code in the tooltips that allows to quickly see the bonuses / penalties of the different elements of the game
-Adding outline effect on fonts to improve visual comfort
-Clarification of some tooltips
-Improved cursor detection to click on unit action icons
-New sounds
-New loading tips
Balancing:
-Increased sedentary wood consumption during winters (+100%)
-We can now build battlements on downtown and get a +75% bonus defense
-Cost reduction of the special action "inquisition" (-70%)
-Now special action "sacrifice" does not cost more faith but adds (-1000 to +2000)
-Increase in the natural evolution of prices on the market (+100%)
-Now special action "universal prayer" lowers interest of gods (-1 to -2) and its cost in faith increases less after each use (+2000 to +1000)
-Increased regeneration per turn of the unit "divine incarnation" (+1 to +3)
-It is now possible to build more than one magical academy
-Now interest of gods do not evolve more naturally beyond 30%
BugFix:
-Fixed a bug in the calculation of criminality that could make crashes
-Fixed a mercenaries maintenance cost display bug in the tooltip
-Fixed a bug in the display of faith production with some noble lords
-Fixed a slight UI display bug when looting or detecting enemies
Note:
A little less content than usual (holidays), but the next update in August will incorporate political systems that will bring a lot of exciting things. Love you all!