Hello everyone, hope you’re all having fun with the beta so far! It’s been a massive success and we got some very useful feedback from you.
We said we would do an update too; here it is, but please keep in mind this is not the start of phase 2.
Beta
We are about to update the Open Beta soon and here is what is coming with it:
- The 1st German Campaign Mission: “The Big Prize” which replaces “Absolute Zero”.
- Numerous fixes to reported issues
- Overhauled the soundscape
- A number of new features, including a major new addition we mentioned in last week’s devblog: You can now toggle direct control between the Classic and Third Person modes instantly at any moment. We are sure many of you will enjoy this new feature, so let us explain what this means.
Interchangeable view modes
In Gates of Hell, third person mode retains the Fog of War and keeps weapon damages at the same values and similar accuracies as when you are in classic direct control mode. It merely changes the position of the camera for the player. The one gameplay change it does make, is remove the range limitation on weapons. We are working to balance this by reducing weapon accuracy and reducing shell penetration values beyond their intended ranges. In multiplayer, game hosts will have the option to choose which modes can be used, choosing to allow the hybrid system or to restrict it to one of the modes.
The mode toggle in your controlsBeta subscription is still open, if you want to have a good look at Call to Arms: Gates of Hell, subscribe today on our
Store page!If you take part in the test, you should know that for now, only the english version is available. Full localization will be included in the release version, in several languages.
That’s it for now, enjoy the update!