Community members! Welcome to the first development update since the
announcement of the Liberation DLC. In this edition we’ll tell you about our planned updates.
Update coming soon
We plan to bring you an update soon, bringing multiple quality of life improvements and bugfixes. We have dealt with some bugs that caused crashes, we improved some systems, and improved the overall quality and immersion of the game. We also added some new infrastructure to support the upcoming Liberation DLC.
In terms of bug fixes, we addressed some situations that caused crashes and desynchronization in multiplayer. We have also improved performance when playing conquest.
Besides that, a lot of singleplayer missions got improved. We also added an experimental setting to reduce vehicles and cannons getting stuck on cliff edges and trenches.
We added some new features: Hosts can kick players during the loading screen, and we made vehicles able to aim while reloading, to better keep track of their targets (especially useful for anti-aircraft guns). We added the option of “Region” selection in conquest, to be able to select eastern or western fronts in the future. Modders can use this to make as many regions as they choose.
Other quality of life improvements: We repositioned some important buttons like the “lock ammo type” to be more accessible, we improved close quarters infantry responsiveness, and fixed some funny little things like cannons having an engine on/off button which doesn’t apply to them.
Some balancing improvements include repositioning of some flags and spawns on a number of PvP maps as well as other gamemode and unit tweaks with the very appreciated help from our competitive PvP community and our testers.
The change-log is very long as usual; we will publish the whole list of changes when the update is ready to be released.
Content Update 5
As is tradition, we’ve always released a very large free update, rich with content, at the time of each new DLC release. This time, it will be no different. Content Update 5 will be a very juicy one, as it will introduce a lot of innovative stuff.
Doctrines 2.0
We have changed the doctrine system to be more consistent and dynamic. Now, your doctrine choice will also affect the infantry squads available to you. We have expanded the list of squads to add further historical accuracy, diversity and meaning to each doctrine role. We rebalanced doctrine units and added new ones. We hired some of the best competitive players into our team, to give us a first-hand perspective on what changes would be appropriate. You can expect this to arrive in Content Update 5.
Some recent community-made screenshots:
By Sause Media
By TwoTone88
By ВовсеНе Шая
By Anderkav
Other works
Sound Overhaul
The sound overhaul in the last community update was a resounding success. We are very happy with the reception, and we are working to continue the sound overhaul. We don’t know if the next package of sound overhaul will be ready for Content Update 5, as it is a lot of work.
Animations
Technology has advanced a lot in the last 5 years, and our experience with motion capture in the past has allowed us to step up and improve our capabilities: We have invested in a new state-of-the-art motion capture infrastructure, which will allow our team to create the highest quality animations for any type of game in the future. We’ve begun working on creating new animations which will improve the feel of the game further. The process is ongoing, there are over one thousand animations in the game, so at this point we cannot say how much of the new animations will be part of content update 5, and if we will release them gradually or in one go.
Also, we are planning on remaking the Soviet, German and Finnish uniforms, headwear & body equipment. Due to the level of quality and optimization set by the Liberation DLC's USA faction; we seek to bring the rest of the uniforms and equipment up to the same standard, as well as adding a plethora of new human-related content and additions. This will be a comprehensive overhaul of the current human uniforms in-game; the idea here is to give mod creators and mission makers a large amount of high-quality uniforms and headwear, to which they can mix, combine and create new humanskins & breeds with for whatever they desire. These remake plans are for the long term and will not be part of content update 5, but we wanted to give you a heads up about the plans in combination with the new animations.
Final thoughts
We hope that Content Update 5 gives you lots of fun, there will be a lot waiting for you whether you are interested in the new western front DLC or not. There will also be plenty of novel stuff coming in future free updates. It is our intention to celebrate the ever growing community and keep improving the game.
Please remember to wishlist Liberation and get ready to roll!
https://store.steampowered.com/app/2447590/Call_to_Arms__Gates_of_Hell_Liberation/Did you know?
- One of our most popular media outlets is our official VKontakte page
- You can read about our development standards on our website
- Our Liberation Teaser was uploaded from Pointe du Hoc, France, on june 6th, 2023
That’s it for now, thanks for your time and see you on the battlefield!