Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront Development update #99: Beta results and steps ahead

Version
Development update #99: Beta results and steps ahead
Version Date
June 10, 2021
Links

Patch Notes

Development update #99: Beta results and steps ahead

Dear community members!
The Open Beta playtest is over. Did you like our demo? Did you have some fun?
We want to thank everyone that took part; there was very useful feedback, and it’s now time to use it and prepare for imminent release.
In this update we want to tell you about what to expect from the release, and about what happens after.


HD Link

Release


We are in this for the long term. We are confident that we will be able to develop and improve Call to Arms: Gates of Hell for years to come and we feel the community will support us in achieving our goals.
In part, this is based on the detailed feedback we got from the community during the open beta. We have tackled the most important issues, such as fixing crashes, improving pathfinding, and fixing other issues that were found. For multiplayer improved the fog of war experience among other things. We will continue to improve after release.

“Release Roderick” (Pontius Pilatus)

Release Content


In our initial version, you get the following:
  • 2 Training missions
  • 10 SP missions
  • 18 Conquest maps
  • 20 MP maps
  • 180 vehicles
  • Mid and late war multiplayer settings
  • Switchable 1P and 3P views for vehicles
  • 3P view for infantry
  • One multiplayer gamemode (Battle Zones) with fully customisable settings
  • Editor

HD Link

Updates


After release, we will continue updating the game by fixing bugs, adjusting game balance and preparing large content updates.

Infantry and realistic squad overhaul, uniforms changing by season, additional missions and much more are among the updates to expect after release.


HD Link

The next module


As we have announced, we will be developing a number of modules to add new factions, each with their own history, equipment, campaigns and new features. These will be paid expansions. Work on the next module has already started. It’s important to get a head start, so we don’t take too long between new releases. We will keep you posted on progress of course.

Did you know?

  • The quickest way of asking us anything is our official Discord server. We have a very helpful community.
  • You can read about our methods in the blog on our Company website.
  • You can still check the meta game questions and answers HERE.