Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront Update 10

Version
Update 10
Version Date
July 28, 2021
Links

Patch Notes

Update 10

Update 10: V 1.008.0


  • Added enemy airstrike chances in conquest when player is attacker. Chance of airstrike not happening on the initial ~15min mark increased from 25 to 30% and then it would roll over for another 15-20 min before chance can occur again(if battle is still going on)
  • Added ISU-152 gunner animation (spolier alert…)
  • Added t3457_41 engine repair animation
  • Added ground constrain rule for spawn script commands (for modders: allows spawning of objects to read the constraint with constrain_after_dir interaction command).
  • Updated rocketartillery range to be relative to tank and artillery ranges
  • Updated some textures
  • Updated night-light on many fx
  • Updated Third person infographics texts
  • Updated 250kg bomb fx
  • Updated origin of blastwave damage to be higher up the shell for map artillery (should help reduce uneven terrain absorbing the blast damage)
  • Updated reload times for rocket artillery based on number of tubes and general rocket size
  • Fixed progression on conquest.
  • Fixed "resupply all" button in conquest.
  • Fixed resupply logic in conquest, so that you only have to press it once.
  • Fixed wins counting as loss in server feed for conquest.
  • Fixed sandbag orientation when AT cannons build them
  • Fixed sdkfz221 from having towing button in UI when it shouldn't
  • Fixed the IS2_44 superstructure armor cheeks to be 130mm thick
  • Fixed localization for 75mm_leig18 weapon
  • Fixed lightsIntensity for several weathers
  • Fixed sound defines on some HE detonation sound fx
  • Fixed water depth on 2v2_ziborovo and 2v2_balzerweg so infantry and vehicle can walk through and not have to swim
  • Increased accuracy of SU100Y slightly
  • Increased accuracy of panzerfaust
  • Decreased DP cost of SU100Y from 60 to 55