Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront Update 10
Version Date
July 28, 2021
Patch Notes
Update 10
Update 10: V 1.008.0
- Added enemy airstrike chances in conquest when player is attacker. Chance of airstrike not happening on the initial ~15min mark increased from 25 to 30% and then it would roll over for another 15-20 min before chance can occur again(if battle is still going on)
- Added ISU-152 gunner animation (spolier alert…)
- Added t3457_41 engine repair animation
- Added ground constrain rule for spawn script commands (for modders: allows spawning of objects to read the constraint with constrain_after_dir interaction command).
- Updated rocketartillery range to be relative to tank and artillery ranges
- Updated some textures
- Updated night-light on many fx
- Updated Third person infographics texts
- Updated 250kg bomb fx
- Updated origin of blastwave damage to be higher up the shell for map artillery (should help reduce uneven terrain absorbing the blast damage)
- Updated reload times for rocket artillery based on number of tubes and general rocket size
- Fixed progression on conquest.
- Fixed "resupply all" button in conquest.
- Fixed resupply logic in conquest, so that you only have to press it once.
- Fixed wins counting as loss in server feed for conquest.
- Fixed sandbag orientation when AT cannons build them
- Fixed sdkfz221 from having towing button in UI when it shouldn't
- Fixed the IS2_44 superstructure armor cheeks to be 130mm thick
- Fixed localization for 75mm_leig18 weapon
- Fixed lightsIntensity for several weathers
- Fixed sound defines on some HE detonation sound fx
- Fixed water depth on 2v2_ziborovo and 2v2_balzerweg so infantry and vehicle can walk through and not have to swim
- Increased accuracy of SU100Y slightly
- Increased accuracy of panzerfaust
- Decreased DP cost of SU100Y from 60 to 55